I understand that, but no I didn't record anything just had them spawning when I was first testing the code for horde night. I have the altered xml on gitlab if you want it
Could you look into that mod version's entityclasses.xml and tell me what it extends from?9 hours ago, Espio said:
Ran into another hard freeze when attacking a zombie, this time it was the Biomechanical Wight after I landed a finishing blow to the left hand. Or might've been the head, hard to tell. Dunno if multiplayer would factor into this, just thought it was something to be looked into.
well...this is other one..In regular time it just create the Original zombie.....I'm surprised if I'm the only one or if everyone else is the same....
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What's the link to your git? I'd like to try out your sleeper groups. I don't even care if they're finished or thoroughly tested -- I just want to try these new zombies in my POIs!
Animator state messages are not errors and the other one you posted doesn't appear to be from my zombies, since it's a loot error, but I'd need a real log to see what's wrong.well...this is other one..In regular time it just create the Original zombie.....I'm surprised if I'm the only one or if everyone else is the same....
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Could you look into that mod version's entityclasses.xml and tell me what it extends from?
It should be
extends="zombieTemplateMale">
...if it's not, then grab the latest repo because it should be. If it is, then I'm not sure.
No worries let me know if the latest fixes your problem. There are a few other entities that use it as well.It is "extends="zombieWightFeral">" in the xml. I'll update cause it seems I've forgotten to after you fixed the stripper so that's an L on my part.
This is the edited file, download it and replace the entitygroups file in mods config folder, till the dev makes it part of the mod.
https://gitlab.com/lantian885/mod-files
Thanks man!~It's working! Thanks a lot! Now i can see more kinds of zombies face!This is the edited file, download it and replace the entitygroups file in mods config folder, till the dev makes it part of the mod.
https://gitlab.com/lantian885/mod-files
Not necessary to start a new world, if you update to the latest version on page 1 they should spawn in poi's and on horde night.Hey there! Im trying to use ur zombies pack, having a slight issue of not seeing any of the new Zs? As i understand they are supposed to only spawn in the world not POIs but im not seeing them in my server? Just had a horde night happen as well. It was installed in a world thats already actively been playing on. Is it necessary to create a new world for this mod to work? Appreciate the work you put into it the Zs look really cool just hope i can get them to spawn in!
It's 2023.hey...eh...I just meet a lot of Guppyzombies and i was fight with them ..This is my confusion...that belle zombie is a girl. Why she roaring like a man...Is that zombieTemplateMale?or should be Female...But any way thanks bro...i have lot of fun in there
That would have been fixed a few patches ago. Best to keep up with the latest.I had bug where stabbing zombies in head made game freeze.It happen 4 times and i removed it. was that fix in today's patch?