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Ah, yeah. Was scanning too quick. That was for his flamethrower. Silly me. So it looks like you could find an extinguisher in cars and sinks.
So, the flamethrower has learnable on its recipe, but no progression stuff, so it technically is locked period. Would need to add progression for it, or remove the learnable bit so the recipe is unlocked from the start. It isn't in loot at all.
<configs>
<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingMachineGuns']/effect_group/passive_effect[@level='11,100']/@tags">,guppyFlamethrower</append>
</configs>
Thanks, I'll update the mod with this if you think it's a fair lock.
They're really not supposed to turn into burnt vultures unless they are on fire.
Teleport Portal Mod: All I could do is to place only 2 portals that work (both marked gupDestination01 by default.
guppyFuturePortal2 portal was hardcoded in blocks.xml
<block name="guppyFuturePortal2">
<property name="Extends" value="portalMaster"/>
<property name="DisplayType" value="blockMulti"/>
<property name="MultiBlockDim" value="3,3,3"/>
<property name="Model" value="#@modfolder:Resources/gupFuturePortal2.unity3d?guppyFuturePortal2.prefab"/>
<property name="CustomIcon" value="guppyFuturePortal2" />
<property name="Location" value="gupDestination01" />
<property name="RequiredPower" value="0" />
All others are just showing Not Connected when placed. I have no option to Edit in-game (as shown in your video).
Update: I hardcoded all other portals <property name="Location" value="" /> to Jen, Rekt, Bob, Joel and Hugh so I can at least use those now.À
Awaiting update for Edit in-game. Thank you.
because they need be powered by battery bank or generator and need have same name.All others are just showing Not Connected
did you test score and portals with District Zero mod?i got the potals to work by using the alpha 21 version link in SCore mod
[ 0 - SCore (Alpha 20 ) ]: https://gitlab.com/sphereii/SphereII-Mods/-/archive/master/SphereII-Mods-master.zip?path=0-SCore
[ 0 - SCore ( Alpha 21) ]: https://gitlab.com/sphereii/SphereII-Mods/-/archive/alpha21-experimental/SphereII-Mods-alpha21-experimental.zip?path=0-SCore
the link is in the ReadMe.md file in the SCore mod folder