DirectoryNotFoundException: Could not find a part of the path "D:\Games\Steam\SteamApps\content\app_251570\depot_251576\Data\UMATextures\TraderCaitlin_0_d.png".at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
at System.IO.File.Create (System.String path, Int32 bufferSize) [0x00000] in <filename unknown>:0
at System.IO.File.Create (System.String path) [0x00000] in <filename unknown>:0
at UMA.ArchetypeTextureCache.SaveToFile (System.String archetypeName, Boolean archetypeIsPlayer, Int32 atlasIndex, UnityEngine.Texture2D diff, UnityEngine.Texture2D spec, UnityEngine.Texture2D nrm) [0x00000] in <filename unknown>:0
at UMA.ArchetypeTextureCache.AddTexturesToCache (System.String archetypeName, Boolean archetypeIsPlayer, UnityEngine.Texture[] textures, Int32 atlasIndex) [0x00000] in <filename unknown>:0
at UMA.TextureProcessPROCoroutine+<workerMethod>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at UMA.WorkerCoroutine.Work () [0x00000] in <filename unknown>:0
Rethrow as Exception: Exception in WorkerCoroutine: UMA.TextureProcessPROCoroutine
at UMA.WorkerCoroutine.Work () [0x00000] in <filename unknown>:0
at UMA.WorkerCoroutine.Work () [0x00000] in <filename unknown>:0
at UMA.UMAGeneratorBuiltin.HandleDirtyUpdate (UMA.UMAData data) [0x00000] in <filename unknown>:0
at UMA.UMAGeneratorBuiltin.OnDirtyUpdate () [0x00000] in <filename unknown>:0
at UMA.UMAGeneratorBuiltin.Update () [0x00000] in <filename unknown>:0