Guaranteed buzzkill

warmer

Hunter
Upgrading the last piece of my base and suddenly the entire platform I am on collapses.

Hadn't played in probably 5 months, and this week I had been having a blast only to have everything self destruct on me and I remembered... This is exactly why I took a break last time...

I know I can see the stability view by going into debug but WHY does this happen at all when you are upgrading the last piece of a platform to cobblestone from wood. This is what kills my love for the game over and over again.

Will this ever get fixed?
How do I solve this?

I feel like the stability should only get better with high grade materials, not self destruct on the final piece to upgrade.
 
I feel like the stability should only get better with high grade materials, not self destruct on the final piece to upgrade.
It does; wood is lighter but can carry a lot less weight. Stone can carry more, steel even more.

So, this:
<collapse> when you are upgrading the last piece of a platform to cobblestone from wood.
Should not really happen. Unless the wall your platform hangs off of is still wood? As in: you have a "basic square tower" of wood, and you upgrade the floor inside, from inside. This would leave a "row of wall" at the edges of your floor as wood. Because the floor blocks the view of those wall blocks. You would see them from the outside (unless you have 2-thick walls).

Collapses can happen randomly, but if you've managed to repeat the same type of collapse, it is probably not about bugs; but not understanding the Structural Integrity -system.
 
It does; wood is lighter but can carry a lot less weight. Stone can carry more, steel even more.

So, this:

Should not really happen. Unless the wall your platform hangs off of is still wood? As in: you have a "basic square tower" of wood, and you upgrade the floor inside, from inside. This would leave a "row of wall" at the edges of your floor as wood. Because the floor blocks the view of those wall blocks. You would see them from the outside (unless you have 2-thick walls).

Collapses can happen randomly, but if you've managed to repeat the same type of collapse, it is probably not about bugs; but not understanding the Structural Integrity -system.
Everything suspended between 2 columns of cobble stone that were 2 wide. The platform was a 3x2 off the side to hold my robotic sledge. I was upgrading the last piece of that 3x2 platform and the whole thing collapsed on me and everything between the two cobble stone columns. It certainly doesn't make sense.

What feels like is happening is the cobblestone weighs more than the wood and pushes the stability into the red and breaks it, but WHY is this possible at all? The stability should only go up when you upgrade unless they are using some weird weight calculation at the moment of upgrade before the block is calculated into the stability of that platform and that exceeds the platform if that block is missing?

That is what my gut tells me is happening. Like the check is taking place in the wrong order.

The last time this happened to me I broke a bar I had placed in the wrong spot on a wall and my entire floor collapsed under me. The bar had nothing to do with the supports.

This type of building bug is what kills the game for me. I've had houses collapse from a window frame being broken. What they need to do is give you a stability halo around the block you are upgrading when you right click or something, because I don't understand how this happens unless it's a bug.
 
Everything suspended between 2 columns of cobble stone that were 2 wide. The platform was a 3x2 off the side to hold my robotic sledge. I was upgrading the last piece of that 3x2 platform and the whole thing collapsed on me and everything between the two cobble stone columns. It certainly doesn't make sense.
The description is way too vague to say anything about it .. "between 2 2-wide columns" is 4 support faces, that should carry the weight of 40 stone blocks. Or it can mean 12 carrying faces, for 120 blocks, if they go "through" your platform.
So, if your hanging load was 40-120 blocks, you will have a collapse.

Can't say much, but bugs also happen ... :P
 
Upgrading the last piece of my base and suddenly the entire platform I am on collapses.

Hadn't played in probably 5 months, and this week I had been having a blast only to have everything self destruct on me and I remembered... This is exactly why I took a break last time...

I know I can see the stability view by going into debug but WHY does this happen at all when you are upgrading the last piece of a platform to cobblestone from wood. This is what kills my love for the game over and over again.

Will this ever get fixed?
How do I solve this?

I feel like the stability should only get better with high grade materials, not self destruct on the final piece to upgrade.
Can you backup a game state by keeping a copy of it somewhere on your computer and switching it out if need be? (Haven't investigated that possibility.) If so, it might be a good idea to do that occasionally until the game goes "gold"* and is as stable as it's going to get.

*I know there's a lot of confusion about whether it's a completed game and TFP is frankly responsible for a lot of that confusion, but it's still an unfinished game until 4.0, afic. Ergo, I'd be treating it like an unfinished game.
 
Recently I'm demolishing parts of POI's by just taking out lower parts of a wall and at times the collaps is kind like a Kindersurprise: You never know what you get. It might be the mix of wood/stone/concrete/steel/furniture but at times it feels kind of random where it starts.
A lesson I learned earlier is to make sure your force has a decen foundation, had a collaps when starting to melt materials in a temporary wooden base.
 
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