Linux Graphics API Bugs

MatterMr

Refugee
Version
1.4 or 2.0
Platform
Linux
These issues occur on both mesa and mesa-git graphics drivers.
Steam Launch Options: LD_PRELOAD="/usr/lib/libgamemode.so" mangohud gamemoderun %command%
using --force-vulkan for vulkan.

OpenGl: Overlapping textures flicker + shadow issues
Vulkan: LOD are not loading at the proper range even with Mesh distance the same on opengl.

I wonder if updating the unity version the game is built on would help the issue.

Logs: https://pastebin.com/raC99gBz, https://pastebin.com/19YdmH0s
Screenshots: ,
 
Reproduction Steps
Requires running on the specified graphics api, either OpenGl or Vulkan.
Link to Logs
https://pastebin.com/raC99gBz
Link to Screenshot/Video
https://imgur.com/a/7fGGRig
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