Linux Graphics API Bugs

MatterMr

Refugee
Version
1.4 or 2.0
Platform
Linux
These issues occur on both mesa and mesa-git graphics drivers.
Steam Launch Options: LD_PRELOAD="/usr/lib/libgamemode.so" mangohud gamemoderun %command%
using --force-vulkan for vulkan.

OpenGl: Overlapping textures flicker + shadow issues
Vulkan: LOD are not loading at the proper range even with Mesh distance the same on opengl.

I wonder if updating the unity version the game is built on would help the issue.

Logs: https://pastebin.com/raC99gBz, https://pastebin.com/19YdmH0s
Screenshots: ,
 
Reproduction Steps
Requires running on the specified graphics api, either OpenGl or Vulkan.
Link to Logs
https://pastebin.com/raC99gBz
Link to Screenshot/Video
https://imgur.com/a/7fGGRig
Known issues being worked on, Unity has already been updated but the issues lie in Linux kernel updates that we're looking into
 
Hi there,

With no recent activity on this report, we will go ahead and close it out for now.

Please let us know if you encounter the issue again in the upcoming v3 release by submitting a new report. Please include the output log and reproduction steps so we can continue to look into this further.

Thanks!

Dollie
 
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