- Version
- 1.4 or 2.0
- Platform
- Linux
These issues occur on both mesa and mesa-git graphics drivers.
Steam Launch Options: LD_PRELOAD="/usr/lib/libgamemode.so" mangohud gamemoderun %command%
using --force-vulkan for vulkan.
OpenGl: Overlapping textures flicker + shadow issues
Vulkan: LOD are not loading at the proper range even with Mesh distance the same on opengl.
I wonder if updating the unity version the game is built on would help the issue.
Logs: https://pastebin.com/raC99gBz, https://pastebin.com/19YdmH0s
Screenshots: ,
Steam Launch Options: LD_PRELOAD="/usr/lib/libgamemode.so" mangohud gamemoderun %command%
using --force-vulkan for vulkan.
OpenGl: Overlapping textures flicker + shadow issues
Vulkan: LOD are not loading at the proper range even with Mesh distance the same on opengl.
I wonder if updating the unity version the game is built on would help the issue.
Logs: https://pastebin.com/raC99gBz, https://pastebin.com/19YdmH0s
Screenshots: ,
- Reproduction Steps
- Requires running on the specified graphics api, either OpenGl or Vulkan.
- Link to Logs
- https://pastebin.com/raC99gBz
- Link to Screenshot/Video
- https://imgur.com/a/7fGGRig