Haven't found one. Made a new random gen that's mostly rural. Every workbench I looted had one. I think a few cement mixers had one.And raided a random book cafe?![]()
I don't know about that. I'll give you Workbench, maybe, but the forge is extremely helpful as soon as I can get it. I suppose it depends on playstyle, but for players who use a bow (a very common early game weapon, even if you aren't spec'ing into it) you can make iron arrowheads which are vastly better than stone. For those unlucky to find a grill or cooking pot the first day or so, you can immediately make those (this also allows you to make multiple camp fires to spread out your cooking). If you do happen to find gear early on that requires repair kits to fix, the forge allows you to make forged iron needed to make those kits.Both forge and workstation give you very little advantage early in A21.
Yeah, I always push to get the forge as quickly as possible. While I usually put one of my first points into advanced engineering, if you know where to look you can get the forge ahead mags pretty quickly without a point. AFAIK, cement mixers are guaranteed to have a mag and workbenches have a pretty high chance.I put one point in advanced engineering out of the first four you get. As soon as I leveled I put the other point in lockpick.
Sometimes you just get lucky
The funny thing is that you have a better chance of getting workstation magazines with points in Lock Picking than if you put the points into Advanced Engineering. The reason for this is that Advanced Engineering also boosts the magazines for electric traps and items, while Lock Picking exclusively boosts the magazines for workbenches.If you put your point in advanced engineering before you loot your first trader you can easily get the forge for lunch on day one even.
If you put your point in advanced engineering before you loot your first trader you can easily get the forge for lunch on day one even.