Same here. Just want a seed that is playable. I have tried 8 worlds so far. All with rows of ditches to varying depths.Many random map seeds have "bedrock" issue right now. Any one can provide a good seed for us? Many thanks! :fat:
The landscape of this seed is so ugly...... Any one got a good seed with regular hill look?Finally got one playable map. 4k size "Hong Kong". The hill looks strange but it should be playable.
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For all poor AMD users: I generated some 8K random maps in my NVIDIA GPU Laptop and uploaded them to google drive. Just download the RAR file and unzip it to "C:\Users\<Your windows login>\AppData\Roaming\7DaysToDie\GeneratedWorlds", then you can use those random maps in you game!
https://drive.google.com/open?id=161dUXCto7glTFsYLyjOeqf8M-U7Yc-93
West Wukoje Territory.rar <- "Hong Kong" Seed 8K Map
New Betivu Valley <- "Kowloon" Seed 8K Map
South Mifau County <- "Tuen Mun" Seed 8K Map
East Robopa County <- "Yuen Long" Seed 8K Map
Got some pictures of the maps too?For all poor AMD users: I generated some 8K random maps in my NVIDIA GPU Laptop and uploaded them to google drive. Just download the RAR file and unzip it to "C:\Users\<Your windows login>\AppData\Roaming\7DaysToDie\GeneratedWorlds", then you can use those random maps in you game!
https://drive.google.com/open?id=161dUXCto7glTFsYLyjOeqf8M-U7Yc-93
West Wukoje Territory <- "Hong Kong" Seed 8K Map
New Betivu Valley <- "Kowloon" Seed 8K Map
South Mifau County <- "Tuen Mun" Seed 8K Map
East Robopa County <- "Yuen Long" Seed 8K Map
West Yajire Territory <- "Sha Tin" Seed 8K Map
North Huxixi Mountains <- "Tsuen Wan" Seed 8K Map
Not having a problem with this.Many random map seeds have "bedrock" issue right now. Any one can provide a good seed for us? Many thanks! :fat:
Has anyone been able to generate a seed that does not follow this biome pattern. Snow in one corner, forest wrapped around the snow, and then wasteland and burned forest in the other corners? Every map i have generated follows this pattern. I would also like to know if anyone has found a stretch of flat land that is not in or around a town. Every map that i have explored has no flat ground for building unless you are in or around a generated town.Running some maps to see what generates for 8K maps. Seeing a pattern but some produce some more interesting maps.View attachment 29361
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Just use nitrogen>>>> https://7daystodie.com/forums/showthread.php?114207-Tool-NITROGEN-a-random-world-generator-for-7DtD<<<<< Tons of options to make your own maps and as a bonus its generated outside the game with way nicer looking roads its not difficult at all so try it out. After i tryed this i never used the standard rwg ingame anymore. Besides if your good with pc stuff you can even make your own hight map and also inport a real world map to play on(if you find out how and can make a step by step guide please show me that i would love to play on a map made from a region that i went to when i was young in Switzerland).Has anyone been able to generate a seed that does not follow this biome pattern. Snow in one corner, forest wrapped around the snow, and then wasteland and burned forest in the other corners? Every map i have generated follows this pattern. I would also like to know if anyone has found a stretch of flat land that is not in or around a town. Every map that i have explored has no flat ground for building unless you are in or around a generated town.
I had a huge flat area of woodland north of the main town areas on my first map.Has anyone been able to generate a seed that does not follow this biome pattern. Snow in one corner, forest wrapped around the snow, and then wasteland and burned forest in the other corners? Every map i have generated follows this pattern. I would also like to know if anyone has found a stretch of flat land that is not in or around a town. Every map that i have explored has no flat ground for building unless you are in or around a generated town.
Still waitingI generated "PREGEN666", which for me is pretty good and looks interesting. I'll put up a screenshot or something when i get home.