Jackelmyer
New member
So... for those who are just starting out with Prefab Building and Mesh Making... Here's my recommendation, A16 specific, on how to get started... If this looks imposing... deep breath. Follow the steps (help me fix messed up ones) and you should be fully up and going in an hour roughly.
Disclaimer: There seems to be a ton of ways to create a Prefab. This is just what actually ended up being the simplest for me. Feel free to poke around for alternatives as I'm sure they exist.
Some Key Points:
prefab.xml -
* Holds sleeper volume (how much of what kind of zombies and where zombies spawn). Zombie blocks for specific spawn locations must be inside a sleeper volume.
* Holds a Y axis offset placement for your prefab. So you can sink underground portions of your prefab into the ground.
* Holds acceptable zones, biomes, etc, where your prefab can be stored.
prefab.tts -
* Holds the blocks placed in your prefab. Including air blocks, all structural blocks, loot containers, sleeper zombie placement, their painting, rotation, the works (i believe all that).
prefab.mesh -
* Far as I can tell this is purely the graphical display of your prefab at a distance. Used with Distant Terrain. Without it, you won't see your prefab from afar and it will render right in front of you when you're about 50ish blocks away from it. Otherwise the space that your prefab sits on will look empty from a distance.
bc-import/bc-export -
* You'll see me mention these commands throughout this post. These commands come from a mod, Bad Company Manager (see links below in preparation) and only works on Dedicated Servers. Sorry, the mod doesn't work on Local Games (single player etc).
PREPARATION WARNING
For a walk through of Preparation setup, here's a video tutorial.
That's about it... Probably more to note but having a post like this probably would have helped me A LOT.
Jeez... who to thank... the list is long.
Geez. Who to thank... The list is long: Guppycur, StompyNZ, HAL9000, and Pille.
Definitely had help from others like Laz Man, Kam, Ouch Quit It!, and others! Thanks for all the help everyone! Bit of a learning curve, hope this helps others.
Disclaimer: There seems to be a ton of ways to create a Prefab. This is just what actually ended up being the simplest for me. Feel free to poke around for alternatives as I'm sure they exist.

Some Key Points:
prefab.xml -
* Holds sleeper volume (how much of what kind of zombies and where zombies spawn). Zombie blocks for specific spawn locations must be inside a sleeper volume.
* Holds a Y axis offset placement for your prefab. So you can sink underground portions of your prefab into the ground.
* Holds acceptable zones, biomes, etc, where your prefab can be stored.
prefab.tts -
* Holds the blocks placed in your prefab. Including air blocks, all structural blocks, loot containers, sleeper zombie placement, their painting, rotation, the works (i believe all that).
prefab.mesh -
* Far as I can tell this is purely the graphical display of your prefab at a distance. Used with Distant Terrain. Without it, you won't see your prefab from afar and it will render right in front of you when you're about 50ish blocks away from it. Otherwise the space that your prefab sits on will look empty from a distance.
bc-import/bc-export -
* You'll see me mention these commands throughout this post. These commands come from a mod, Bad Company Manager (see links below in preparation) and only works on Dedicated Servers. Sorry, the mod doesn't work on Local Games (single player etc).
PREPARATION WARNING
- The preparation mentioned here may clear out any custom mods/prefabs/etc that you've already installed. Be sure to backup your 7D2D custom content before proceeding. Or at least know it may get wiped.
For a walk through of Preparation setup, here's a video tutorial.
That's about it... Probably more to note but having a post like this probably would have helped me A LOT.
Jeez... who to thank... the list is long.
Geez. Who to thank... The list is long: Guppycur, StompyNZ, HAL9000, and Pille.
Definitely had help from others like Laz Man, Kam, Ouch Quit It!, and others! Thanks for all the help everyone! Bit of a learning curve, hope this helps others.

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