Hello,
I am using World.getBiomeAt(x,y) to detemine biomes near the local player (near: something like 200 blocks).
However, the function returns null sometimes (I guess the chunk is too far away and not loaded into memory yet).
How could I fix it ?
1) Is there another way to query the biome at 2D coordinates ?
1.i) maybe from the image map ? Is that map available in memory ? Can it be recreated ?
2) Can I force a distant chunk to load without messing up with how the game manages chunks ?
Thank you !
I am using World.getBiomeAt(x,y) to detemine biomes near the local player (near: something like 200 blocks).
However, the function returns null sometimes (I guess the chunk is too far away and not loaded into memory yet).
How could I fix it ?
1) Is there another way to query the biome at 2D coordinates ?
1.i) maybe from the image map ? Is that map available in memory ? Can it be recreated ?
2) Can I force a distant chunk to load without messing up with how the game manages chunks ?
Thank you !