Another questiosn:
1.) What does it mean when a Zombie is blinking on the radar?
This is of course just the case when doing a Quest to clear stuff:
Then Zombies are red on the minimal and some of them are sometimes blinking - what's that?
2.) I have a pistol that does 52 damage and I have handguns 0/5.
Then I increased handguns to 5/5. Now the pistol still does only 52 damage, but it is stated that I now get a 50 % damage increase ...? So where is that increase?
3.) is Rad remover worth it? I mean I get what it does ... but weapon mod slots are scarce and there are so many good things to put in. Therefore my question is basically:
Is the Rad Regeneration SO HIGH that it would justify using the remover on a weapon, where it not even has a usage all the time (as Rad zombies are the least one that you encounter).
So I have an AK-47 with 80 DMG that also kills Radiated Zombies in 2 seconds. Now if I would shoot on them 1x and then leave them for 1 minute, I guess that shot is healed. But of course I never to such thing and head straight for the kill, so if I focus on a Zombie, would this even make a difference in killing them? I actually can not believe it is worth it, as I may take down a rad Zombie in 6 shots and would it only be 5 with the mod or what? Like I said, it is dead in 2 seconds nevertheless.
4.) I tried to increase the Mod Slots of Ghilie Suit Hood to 4 (as it is with other helmets - otherwise with 0 mod slots the Ghilie Hood is pretty useless, as you would have to carry a 2nd Head Piece all the time anyways to have your light with you).
But when I go in game, then it is still at 0 (except colour slot). Did I do something wrong? I just made:
<passive_effect name="ModSlots" operation="base_set" value="4"/>
5.) The sad thing about Ghilie Suit is that you cannot wear College Jacket anymore and as it is 10 % more walking speed this is just superior to everything. Therefore I tried to migrate that effect over to Ghilie Suit by adding 5 % of walking speed to both parts, but it did not work. I looked at College Jacket and after the Hypothermal Resist there is the line with the Walking Speed. I added that line to the Ghilie Outfit at the same position and made:
<passive_effect name="RunSpeed" operation="perc_add" value=".1"/><display_value name="dRunSpeed" value=".05"/>
It is not displayed in the window, but it works - as setting it to .5 will greatly increase speed, even if you dont see it. So I just want to report here that it seems to be a bug that it will not show up, even if there is a line "diplay_value name"