GrandRiser
Refugee
Hi, I dont know if I post in the right place here or not, so forgive me if i post in wrong thread.
It's been 1-2 years since I last played this game. Last time the update was bear and new zombie mechanics or something.
I can see that there is no major improvement beside the UI and skill page. But some other factors are much better too. The scavenge loots were much better, flying bird, barricaded doors by random settlement/house, stealth was so much better, noise effect when you break down house and can be heard by zombie is realistic, sprained legs are no longer annoying (in my time when we jump over 2-3 meters, we would get sprained legs. damn annoying!) , bed is easier to make, equipments too, tutorials are available, etc.
The gameplay is still clunky/stiff.
Dont get me wrong, I love this game. Scares the ♥♥♥♥ out of me.
Here's some feedback.
1.Follow the mechanics from No More Room In Hell game on steam. I attacked a zombie in 7DTD and when I go backward, they can still hit me,wheras in NMRIH, you can evade those zombie, which is only logical. Zombies are slow in general. Also please copy/make better fluidity/smoothness when you attack, following from NMRIH game as well. You dont have to 100% copy, just make it better. Suggestion: left click for fast attack, long left click hold for power attack, E to shove back, better yet, make blocking too using melee weapon.
2. I dont know whether you have implied it or not, but please make players able to shove zombie back. It will bring some breathing space when we get surrounded. Like NMRIH and Left 4 dead.
It's been 1-2 years since I last played this game. Last time the update was bear and new zombie mechanics or something.
I can see that there is no major improvement beside the UI and skill page. But some other factors are much better too. The scavenge loots were much better, flying bird, barricaded doors by random settlement/house, stealth was so much better, noise effect when you break down house and can be heard by zombie is realistic, sprained legs are no longer annoying (in my time when we jump over 2-3 meters, we would get sprained legs. damn annoying!) , bed is easier to make, equipments too, tutorials are available, etc.
The gameplay is still clunky/stiff.
Dont get me wrong, I love this game. Scares the ♥♥♥♥ out of me.
Here's some feedback.
1.Follow the mechanics from No More Room In Hell game on steam. I attacked a zombie in 7DTD and when I go backward, they can still hit me,wheras in NMRIH, you can evade those zombie, which is only logical. Zombies are slow in general. Also please copy/make better fluidity/smoothness when you attack, following from NMRIH game as well. You dont have to 100% copy, just make it better. Suggestion: left click for fast attack, long left click hold for power attack, E to shove back, better yet, make blocking too using melee weapon.
2. I dont know whether you have implied it or not, but please make players able to shove zombie back. It will bring some breathing space when we get surrounded. Like NMRIH and Left 4 dead.