PC Game feels like its punishing me for levelling up

It's only 50% more expensive (3), but it hardly matters. You say that now, having infinite free wooden frames that you only need to craft once. But if you want to use ladders on each POI you visit, since you can't pick them up again, they will add up.
I usually have 3000 wood in my backpack. I also have a tree farm that supplies me with at least 18000 wood every time I harvest it. Wood is nothing that is scarce or hard to come by.

If it bothers you so much that I "waste" some wood it will surely shock you if I tell you that I even burn wood in my forges or my campfire.

Nothing would change even if I quoted the whole paragraph. You make it sound like you have all the free time in the world to craft and place ladders (which you can't pick up), but on the other hand nerd poling has saved you from the occasional threat because "it's quick".
The context is important here. If a zombie bear hunts you it is an emergency situation and if you want to loot a POI it is not.

And I assume you don't like hat nerd poling allows people to bypass zombies. But this behaviour wouldn't disappear just because you take nerdpoling out of the game.

You give yourself too much credit if you think I care how you play.
Then explain what bothers you so much about nerd poling.

 
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You give yourself too much credit if you think I care how you play.
I give myself no credit, you were the one asking why nerd poling is not removed which clearly implies you care how others play lol.

 
I usually have 3000 wood in my backpack. I also have a tree farm that supplies me with at least 18000 wood every time I harvest it. Wood is nothing that is scarce or hard to come by.
If it bothers you so much that I "waste" some wood it will surely shock you if I tell you that I even burn wood in my forges or my campfire.

The context is important here. If a zombie bear hunts you it is an emergency situation and if you want to loot a POI it is not.

And I assume you don't like hat nerd poling allows people to bypass zombies.
Not shocked at all. Of course it's not scarce. Where did I say that you won't always be able to craft ladders? Nowhere. I just pointed out they involve time and cost.

Are they mutually-exclusive situations? No. So looting a POI can turn into a emergency situation - except with nerd poling it usually can't.

Doesn't matter what I like or what I don't. I am just discussing about something, no assumptions are needed.

I give myself no credit, you were the one asking why nerd poling is not removed which clearly implies you care how others play lol.
So asking why something in the game exists means "caring about how others play"? Or even saying my opinion about a feature is caring about how others play? I think you have been nerd poling too much my friend.

 
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So asking why something in the game exists means "caring about how others play"? Or even saying my opinion about a feature is caring how others play? I think you have been nerd poling too much my friend.
lol, you're in a rare argumentative mood today. I'm sorry to hear that. I'm just speaking logically. You stated that it is definitely not needed. That is your opinion and I respect that. However, that is not my opinion. That blanket statement that applies to all players. Perhaps adding, "to me" would have been a more accurate way to open discussion on the topic and make it less about you caring how others play, and more about trying to find out why others like it. Perhaps I've taken the conversation out of context. I'm just replying as to the way I interpreted your statement.

Cheers

 
lol, you're in a rare argumentative mood today. I'm sorry to hear that. I'm just speaking logically. You stated that it is definitely not needed. That is your opinion and I respect that. However, that is not my opinion. That blanket statement that applies to all players. Perhaps adding, "to me" would have been a more accurate way to open discussion on the topic and make it less about you caring how others play, and more about trying to find out why others like it. Perhaps I've taken the conversation out of context. I'm just replying as to the way I interpreted your statement.
Cheers
Forgive me if I am being edgy and douchey today but this statement... let me explain.

It has been said even to the developers in the past - "why are you balancing the game, why do you care how I play?"/"why force me" - when they squash an exploit (not saying that nerd poling is one, let's not go into that at all). But nevermind the devs... What are we, users, doing in this forum? Suggesting, theorizing, discussing. A simple user like me pondering about what impact nerd poling has on gameplay or saying his piece because he loves the game and feels, from his point of view, that some things are wasted, etc, doesn't make him an over-the-internet obsessive sociopath that is annoyed by another person's playstyle because he has some kind of complex... right? (And it can only be an opinion, I can't exactly impose anything lucky for you maggots).

 
Forgive me if I am being edgy and douchey today but this statement... let me explain.
It has been said even to the developers in the past - "why are you balancing the game, why do you care how I play?"/"why force me" - when they squash an exploit (not saying that nerd poling is one, let's not go into that at all). But nevermind the devs... What are we, users, doing in this forum? Suggesting, theorizing, discussing. A simple user like me pondering about what impact nerd poling has on gameplay or saying his piece because he loves the game and feels, from his point of view, that some things are wasted, etc, doesn't make him an over-the-internet obsessive sociopath that is annoyed by another person's playstyle because he has some kind of complex... right? (And it can only be an opinion, I can't exactly impose anything lucky for you maggots).
Like the new Zeds of 7D... I can dig that :chuncky:

 
Its a simple answer

90% of gametime i have frames on my belt.

Means nerdpoling IS a very important part of the game.

If they would remove the ability to nerdpole they would remove playermade scyscrappers from the game

Against zombies i would use flagstone blocks or Barbwire

To get on roofs flagstone blocks or Ladders

(btw to reduce the nerdpoling on roof they need a multidim block 1x1 x3) as plates and then they could make a paneling on the pois that prevent you to nerdpole in a range of 3

(like the letters do right now @ for example the new pawg if you nerpole up direct at the wall )

 
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Not shocked at all. Of course it's not scarce. Where did I say that you won't always be able to craft ladders? Nowhere. I just pointed out they involve time and cost.
If you just wanted to point out that it takes time and resources to create a leader, you could have written it the same way instead of using huge percentages.

Maybe then I could have taken your argument seriously.

Are they mutually-exclusive situations? No. So looting a POI can turn into a emergency situation - except with nerd poling it usually can't.
And why would it be different if I build ladders on the outside and then get to the top ? The result is the same.

Accordingly your argumentation, which is directed only against nerdpoling, is inconsistent.

Besides, it is not without danger to go directly to the roof. Especially in large buildings you have especially hard opponents on the roof and often also spikes and mines. Have a look at the roof of the hotel in Perishton on the Navezgane map. Even with level 1 you can expect Ferale zombies and radioactive zombies.

Doesn't matter what I like or what I don't. I am just discussing about something, no assumptions are needed.
You consider one of the oldest mechanics in the game used by many to be superfluous and imply that it should be removed from the game. It is only natural to make assumptions about the reason.

 
Btw, irrelevant, but why hasn't nerd poling become impossible. Do we really need nerd poling? I don't think we do. We definitely don't.
A vital aspect of the game for builders. If you didn't know that already, you are no serious builder.

Also it is the only way to get vehicles back when use of Gyrocopter has caused them to teleport to max ceiling.

 
If you just wanted to point out that it takes time and resources to create a leader, you could have written it the same way instead of using huge percentages.Maybe then I could have taken your argument seriously.
What's there to take or not to take seriously? It's in the game. As for the percentage, I just misremembered the cost. Like I said before though, the cost doesn't even matter because compared to the ladder, frames are free and you only have to craft them once.

And why would it be different if I build ladders on the outside and then get to the top ? The result is the same. Accordingly your argumentation, which is directed only against nerdpoling, is inconsistent.
The result is the same yes, Sherlock. You get on the building on both occasions, who would have thought. What I am pointing out are the differences in the way you do it:

-Your words : " if you are chased by a zombie bear or dogs you are glad if you can save yourself quickly". The ladder on the other hand is not as quick and can't be used anywhere. Are you really saying now that trying to enter/scale a POI is chill and speed does not matter if something sees you? Besides zombies path on ladders and they do attack hatches.

-The ladder as mentioned earlier costs resources and time because you can't pick it up and have to craft it every time (and yes I know you have a lot of wood with your tree farm and all) but frames cost nothing.

So, obviously, they are nothing alike risk and cost-wise.

Besides, it is not without danger to go directly to the roof. Especially in large buildings you have especially hard opponents on the roof and often also spikes and mines. Have a look at the roof of the hotel in Perishton on the Navezgane map. Even with level 1 you can expect Ferale zombies and radioactive zombies.
What happens or how difficult is the roof is irrelevant. We are talking about the way you get there. Or are you trying to say something along the lines of "the roof itself is hard enough so nerd poling is fine"? You may be right if that is what you are trying to say, but it's not what we are talking about here.

You consider one of the oldest mechanics in the game used by many to be superfluous and imply that it should be removed from the game. It is only natural to make assumptions about the reason.
Feel free to make assumptions then.

A vital aspect of the game for builders. If you didn't know that already, you are no serious builder.
Also it is the only way to get vehicles back when use of Gyrocopter has caused them to teleport to max ceiling.
So tell a "non-serious builder" - what can you do with nerd poling, that you can't do with ladders + scaffolding?

You do understand that vehicles bugging out to max ceiling is not a pemanent game mechanic, yes?

 
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I brought up nerdpoling to the devs some time ago. They were against removing it outright. However, Gazz came up with an alternative. Gazz’s Solution was to give frame blocks the ladder ability so that zeds can follow you on up.

I quite like the idea and it would make them even more useful for building. :)

This was just idle chatter so not a promise of the future. Gossip.

Seems it could be an interesting mod if nothing else.

 
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I brought up nerdpoling to the devs some time ago. They were against removing it outright. However, Gazz came up with an alternative. Gazz’s Solution was to give frame blocks the ladder ability so that zeds can follow you on up.
I quite like the idea and it would make them even more useful for building. :)

This was just idle chatter so not a promise of the future. Gossip, if you will.

Seems it could be an interesting mod if nothing else.
Not sure if this is a good idea. Could be easily exploitable. Have them climb a stack of wood frames, remove or destroy the first frame you placed and they'll all come tumbling down with fall damage if high enough. Have several of these stacks and you'll be able to kill lots of zombies very quickly without any effort other than luring them.

 
Sounds like a nice idea.

Sadly it looks that a pure XML edit cant solve that

(found only the class definition as ladder, added it to the flfagstone and it did not work)

Without tests hard to say but i guess

Frames and bars could be used as (slower?) ladders too

sounds like something i would like to test

 
Fall damage ain’t what it used to be and if you are in a position to remove the lowest block they are all headed your direction quickly....

 
Not sure if this is a good idea. Could be easily exploitable. Have them climb a stack of wood frames, remove or destroy the first frame you placed and they'll all come tumbling down with fall damage if high enough. Have several of these stacks and you'll be able to kill lots of zombies very quickly without any effort other than luring them.
Sounds easyer as it will be

And could be done with wood ladders too.

There is no real difference between pickup a frame and use your high damage steel axe on a wood ladder

 
Fall damage ain’t what it used to be and if you are in a position to remove the lowest block they are all headed your direction quickly....
Yeah fall damage isn't what is used to be so that's why we place many of those stacks. They're programmed to follow you so they'll do the same thing everytime. Each fall reduces their HPs so have them fall enough times and they'll eventually die.

As for the second part. No, there are plenty of ways around it. You can place the stack next to a building with 1 block in between the two. Attach a wooden frame next to heighest block so there is a path from the highest block to you and the building. With the current AI, climbing up the stack would be easier than going through the building. When you're off the stack you can destroy the very first wodden frame by using some projectile weapon like a rocket launcher, rifle, pistol, etc. Or you can also place dynamite or a gas barrel next to it and shoot those. The explosion will destroy the first frame you placed.

 
As for the second part. No, there are plenty of ways around it. You can place the stack next to a building with 1 block in between the two. Attach a wooden frame next to heighest block so there is a path from the highest block to you and the building. With the current AI, climbing up the stack would be easier than going through the building. When you're off the stack you can destroy the very first wodden frame by using some projectile weapon like a rocket launcher, rifle, pistol, etc. Or you can also place dynamite or a gas barrel next to it and shoot those. The explosion will destroy the first frame you placed.
That's what you call an "easy exploit"? Seems like a lot of work to me.

 
That's what you call an "easy exploit"? Seems like a lot of work to me.
Placing a bunch of frames down, climbing the frame stack and then shooting a gas barrel doesn't seem like a lot of work to me. But hey we all have different ideas of how much work is 'a lot of work'.

 
It's a lot of work for a supposed "easy exploit," not a lot of work in an absolute sense. Furthermore, why not just blow up the zombies with the gas barrel instead of having the frame stack in the equation?

 
It's a lot of work for a supposed "easy exploit," not a lot of work in an absolute sense. Furthermore, why not just blow up the zombies with the gas barrel instead of having the frame stack in the equation?
Looks like you didn't read the previous posts! We were discussing how we can exploit the zombies if they were allowed to climb wooden frames.

The main discussion was about not removing nerdpoling altogether but possibly the idea of adding ability for zombies to climb wooden frames. The keywords are 'Wooden Frames'...

 
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