So finding a Q6 gun in the first couple of days is exciting? Why, as it's no more or less powerful than the Q1-5? It just lasts a little longer and allows more mods that you don't have and can't make. Repairs are instantaneous and only require items you find in the trash on the road.
In the past finding part of the marksman's rifle was extremely rewarding. They were rare and it was powerful.
It's like someone said earlier you get all the guns by day 4. I throw guns down on the ground now. The hunting rifle is a joke now. It wasn't a joke before. It was good.
Rarity is an issue!
The game feels like it's geared toward punishment rather than reward. Oh you're winning the game by not dying. Well, instead of a reward for surviving (core theme of the game) here is a punishment in the form of higher GS. Where is the reward that offsets the higher GS? You survived 50 days, that's amazing!! Here is some shiny bauble/Quest introduction/whatever that says good job man!
The condition of the GS issue is a direct result of moving from doing a skill levels a skill to kill zombies to raise all skills. If I like to mine I get rewarded with higher mining skill. If I like to kill zombies I get rewarded with higher killing skills. If I like to cook I get rewarded with higher cooking skill. In short I get rewarded for what I like to do rather than I have to do something I may not like to improve what I do like.
That was the niche feature that made this game great. You decided to remove it from the game and your games approval went way down. Doesn't it seem like a good idea to read the negative posts on steam? I have, several hundred of them and this issue is by far the biggest one I see there. Reading the posts of your fanbois isn't going to make the game better, reading the negative posts and correcting the issues will.
I loved this game up until A17. My girlfriend loved this game up until A17. We find it to be very grindy and punishing now. 20+% decrease in approval for your game after changing the skill progression mechanic seems important.