Mono path[0] = '/Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
2022-02-24 19:57:36.364 7 Days To Die[23499:597483] (null) preferred device: Apple M1 (high power)
2022-02-24 19:57:36.364 7 Days To Die[23499:597483] Metal devices available: 1
2022-02-24 19:57:36.364 7 Days To Die[23499:597483] 0: Apple M1 (high power)
2022-02-24 19:57:36.364 7 Days To Die[23499:597483] Using device Apple M1 (high power)
Initializing Metal device caps: Apple M1
Begin MonoManager ReloadAssembly
- Completed reload, in 0.070 seconds
UnloadTime: 0.378542 ms
2022-02-24T19:57:37 0.025 INF [Platform] Init
2022-02-24T19:57:37 0.044 INF [Platform] Using native platform: Steam
2022-02-24T19:57:37 0.045 INF [Platform] Using cross platform: EOS
2022-02-24T19:57:37 0.045 INF [Platform] Using server platform: Steam
2022-02-24T19:57:37 0.045 INF [Platform] Initializing Steam
2022-02-24T19:57:37 0.047 INF Starting PlayerInputManager...
2022-02-24T19:57:37 0.146 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
2022-02-24T19:57:37 0.159 ERR Error while initializing platform code, shutting down.
2022-02-24T19:57:37 0.164 EXC steam_api
at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int)
at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <a17f6f1352184e50884e45b32560f9dd>:0
at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <a17f6f1352184e50884e45b32560f9dd>:0
at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <a17f6f1352184e50884e45b32560f9dd>:0
at Platform.Steam.AchievementManager..ctor () [0x0001c] in <7ed4ab3f320a45b5a2a9a62f97c76361>:0
at Platform.Steam.Factory.CreateInstances () [0x0006d] in <7ed4ab3f320a45b5a2a9a62f97c76361>:0
at Platform.AbsPlatform.Init () [0x00023] in <7ed4ab3f320a45b5a2a9a62f97c76361>:0
at Platform.PlatformManager.Init () [0x000b9] in <7ed4ab3f320a45b5a2a9a62f97c76361>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Platform.PlatformManager:Init()
SplashScreenScript:Awake()
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
Fallback handler could not load library /Users/sharpfang1103/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
Stacktrace:
Native stacktrace:
0 libmonobdwgc-2.0.dylib 0x00000001139a307c mono_unity_backtrace_from_context + 360
1 libmonobdwgc-2.0.dylib 0x00000001139221b8 mono_jit_set_domain + 9112
2 libsystem_platform.dylib 0x00000001985884e4 _sigtramp + 56
3 libmonobdwgc-2.0.dylib 0x0000000113af31e0 mono_code_manager_size + 6508
4 libmonobdwgc-2.0.dylib 0x0000000113af12ac mono_code_manager_destroy + 264
5 libmonobdwgc-2.0.dylib 0x0000000113af11c4 mono_code_manager_destroy + 32
6 libmonobdwgc-2.0.dylib 0x00000001139257a0 mono_get_runtime_build_info + 2988
7 libmonobdwgc-2.0.dylib 0x0000000113a94440 mono_compile_method + 300
8 libmonobdwgc-2.0.dylib 0x0000000113ae8d80 mono_callspec_cleanup + 2080
9 libmonobdwgc-2.0.dylib 0x0000000113b1dbd4 GC_invoke_finalizers + 152
10 libmonobdwgc-2.0.dylib 0x0000000113aea62c mono_gc_reference_queue_free + 1088
11 libmonobdwgc-2.0.dylib 0x0000000113ab4e4c mono_threads_detach_coop + 1160
12 libmonobdwgc-2.0.dylib 0x0000000113ab4cf0 mono_threads_detach_coop + 812
13 libmonobdwgc-2.0.dylib 0x0000000113b261f0 GC_inner_start_routine + 96
14 libmonobdwgc-2.0.dylib 0x0000000113b26174 GC_start_routine + 36
15 libsystem_pthread.dylib 0x0000000198571240 _pthread_start + 148
16 libsystem_pthread.dylib 0x000000019856c024 thread_start + 8
Debug info from gdb:
xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools), missing xcrun at: /Library/Developer/CommandLineTools/usr/bin/xcrun
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Obtained 13 stack frames.
#0 0x00000113af34a4 in mono_code_manager_size
#1 0x00000113af12ac in mono_code_manager_destroy
#2 0x00000113af11c4 in mono_code_manager_destroy
#3 0x000001139257a0 in mono_get_runtime_build_info
#4 0x00000113a94440 in mono_compile_method
#5 0x00000113ae8d80 in mono_callspec_cleanup
#6 0x00000113b1dbd4 in GC_invoke_finalizers
#7 0x00000113aea62c in mono_gc_reference_queue_free
#8 0x00000113ab4e4c in mono_threads_detach_coop
#9 0x00000113ab4cf0 in mono_threads_detach_coop
#10 0x00000113b261f0 in GC_inner_start_routine
#11 0x00000113b26174 in GC_start_routine
#12 0x00000198571240 in _pthread_start