HungryZombie
Refugee
Skryim was released 2011 and it has a limited stamina mechanic.I really love playing with a shotgun while looting houses at Nomad difficulty, it doesn`t feel like a pellet gun. Damn single shot usually takes down radiated zombies at a point blank headshot at once. How not necessary refreshing but always amazing, and I did not even buff the weapon.
Some people suggested removing most of stamina dependance thing in majority or entirely. I would love to see this gone at some point because its another grinding/stopping power/frustration inducing factor that has to be taken into consideration well. Slower movement with diffrent armour as well as animation sets of weapon swings etc. is just enough to balance the things out. I`m talking mostly about combat.
Running and the use of god damn axe might stay for me as it is for now. Zombies could rage more often if the stamina wouldn`t be a stopping factor then some new, actually interesting mechanics could be implemented in place. I believe limitted stamina has ended around 2006/2007 with (gosh, gonna get hate because of it) Call of Duty Modern Warfare. Money talks ladies and gentelmens.
Witcher 3 was released 2015 and it has stamina as well.