PC Functional crafting items

TonyTouché

New member
What is everyone's opinion on adding craftable things that already exist in the world, but have a purpose? Examples below. 

Coffee maker and drink machines: drinks craft quicker like a dispenser is supposed to work and a coffee maker to brew coffee quickly with the the proper ingredients. 

ATM: Allows access to your money anywhere in the world where you find a working vending machine. 

Refrigerator or cooler: cooler for early game, refrigerator required after day 21 or based on level to add a survival aspect. 

Oven/air fryer/microwave: allows you to graduate from using the campfire and makes crafting faster. 

All items will require power. I'm sure people in this community have better or more input.  

 
Those sound good although I feel the ATM one would cause more game hitching 

I would like more traps

Flame thrower

Acid bucket

Smasher or pusher

UV light that makes them act like day

Cryo trap or freezer

Decoy
Even a flame thrower turret would be sick. And the decoy in a pinch or as a trap as well

i think they should make the turrets where they are actually automated or widen the detection range for the motion sensors
I think a making the turrets mountable would also make sense.

 
or even if they had it set up to where we could make monitors to where we could manually control the turrets would really be awesome

 
I want some kind of silent proximity alarm. Something I can set up a little bit away from my base and something in my base tells me the general direction of the silent alarm.

 
I haven't used them, but is that kinda what the speakers are for? I still get your point, but I'm thinking we could wire tripwires to speakers back to the base and get a similar result

 
Cans on a wire would be nice but then again they took our empty cans away. 

Turrets on 4x4 would be cool, buddy gets bored just riding 

 
Just wondering if theres a way to craft the flashlights? Ive been searching through the work bench and i cant find it anywhere.

 
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