Not really, takes 30 seconds to add <!-- --> to its entry in spawn lists to stop it from showing up ever. As for this zombie? Darkness Falls already has had something like it for ages. They puke stuff that does high block dmg low entity damage, and if they get to your walls they suicide bomb.I'm not a fan of this zombie either, but when he becomes a part of the game, we'll definitely have to deal with it. There is no way around that.
Since little is known about the zombie yet, one can only speculate about countermeasures. The exact way the zombie works will show you how to fend it off. I'll probably have to spend a few hours running simulations to find an effective strategy against this firecracker.
Of course, I can just kick him out of the game. But I'd rather do it with a modlet than make changes directly in the XML file.Not really, takes 30 seconds to add <!-- --> to its entry in spawn lists to stop it from showing up ever. As for this zombie? Darkness Falls already has had something like it for ages. They puke stuff that does high block dmg low entity damage, and if they get to your walls they suicide bomb.
By using pure wood joints such as a dovetail joint or a stork beak joint. You can also make joints without nails, ropes or glue if you know how to do it. In Japanese architecture you can find many examples of wood joints without nails or other aids.12a) How do I build frames without cordage?