P.s. I am writing via google translator
I saw today the news about the addition of a zombie with a bomb (demolition man). So, so many complained about the unrealistic zombie interlect. But according to the description of this new zombie, he seems to have become even more.
It seems someone was inspired by the game of the plant against the zombies. Where each zombie had its own philosophy and purpose in life. For this zombie goal in life, reach the wall, and explode there.
I understand the game conventions exist. But they are needed to smooth out something ultra heavy. But here, the zombie just goes through the spikes, namely to the wall, and it explodes itself.
In my opinion this is too brilliant for a piece of meat.
Why it’s just impossible to make the explosion depend on the actions of the player.
EDIT:
What is your problem? It's not about the fact that it is hard to come up with a strategy, or something like that.
The problem is the absurdity of his high intelligence. The problem is in his goals, and most importantly in the possibilities of achieving them - he has too many of them. And the fact that he has a lot of them is not difficult, but strange.
This zombie may be in the game. I understand how explosives or mines stuck to him in some way. I understand that careless handling of this zombie causes detonation.
But I do not understand when this zombie is ignored by a trap - it goes to the wall - and is detonated by hand itself. Or maybe he will throw a grenade through the fence, and make a couple of headshots from akm for the survivors?
I saw today the news about the addition of a zombie with a bomb (demolition man). So, so many complained about the unrealistic zombie interlect. But according to the description of this new zombie, he seems to have become even more.
It seems someone was inspired by the game of the plant against the zombies. Where each zombie had its own philosophy and purpose in life. For this zombie goal in life, reach the wall, and explode there.
I understand the game conventions exist. But they are needed to smooth out something ultra heavy. But here, the zombie just goes through the spikes, namely to the wall, and it explodes itself.
In my opinion this is too brilliant for a piece of meat.
Why it’s just impossible to make the explosion depend on the actions of the player.
EDIT:
What is your problem? It's not about the fact that it is hard to come up with a strategy, or something like that.
The problem is the absurdity of his high intelligence. The problem is in his goals, and most importantly in the possibilities of achieving them - he has too many of them. And the fact that he has a lot of them is not difficult, but strange.
This zombie may be in the game. I understand how explosives or mines stuck to him in some way. I understand that careless handling of this zombie causes detonation.
But I do not understand when this zombie is ignored by a trap - it goes to the wall - and is detonated by hand itself. Or maybe he will throw a grenade through the fence, and make a couple of headshots from akm for the survivors?
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