The_Great_Sephiroth
Refugee
Since you clearly know not what you say, linky time!no, you don't enable vsync if you have freesync, unless you love inputlag.
refreshrate is already synced to fps, no need for vsync at all.
if fps is below your monitors sync range, it will send the same frame more often, above should just be capped with ingame limiter. (or afterburner, or radeon settings,..)
interesting that you make false assumptions regarding "60FPS lock in 7dtd!!", which is clearly not true, and then try to educate others regarding *sync, which is partially also not true.
never mind, i'm out here, good luck.
https://linustechtips.com/main/topic/918492-g-sync-with-v-sync/
https://forums.tomshardware.com/threads/what-is-the-diffrence-between-nvidia-vsync-and-gsync.2089349/
Just Google for God's sake. VSync caps you at the refresh rate of your monitor to prevent tearing. Yes, if you have vsync on and are rendering 100fps and the monitor is at 60Hz you get 60fps and slight latency with input. That is the entire issue here. I have a 144Hz monitor that is only going into 60Hz mode with 7 Days. 7 Days/Unity will NOT change to 144Hz for whatever stupid reason. Due to owning an RTX 2080 Ti, this means input lag as you described, or I get screen tearing if vsync is off because it renders well beyond what my monitor can handle with vsync off. I have seen the Steam FPS counter (and several in-game counters in other games) peg out at 999fps. Does that mean I am "leet" and getting to view those frames? Not on a 144Hz monitor!
I asked for help, not some grade-school explanation of "turn off vsync and get higher framerate" because you're not listening. The issue is not vsync. The game is literally creating its fullscreen mode application at 60Hz, not 144Hz and there is no option to tell it to do so. Is that clear enough?
Beelzybub, maybe I missed something. I was not trying to offend you. The issue, as stated in the original post, has absolutely NOTHING to do with vertical sync. Everybody is screaming it without understanding the basics of communication between a monitor and a video device. The game is setting my monitor to 2560x1440x60Hz, whereas every other game engine and game (Below Zero notwithstanding) uses 2560x1440x144Hz. You have nothing to appologize for.
Now please, stop mentioning vertical sync. Vsync, G-Sync, and FreeSync are not the issue. The issue is that the game is setting the wrong refresh rate when creating the fullscreen game window. I want THAT to work right. That is the solution I am looking for. How do I tell 7 Days to set the correct refresh rate when the game starts?