Forever a solo ;-;

dr.toast

New member
So me and my friends had teamed up to explore a17.

Over two days we cheerfully battered our way through the game, lost a map to corruption, restarted. Made it to day 8 with 2 hour days... so well over 16 hours successful play together.

This morning non of my friends can get past "connecting to server" its a host and play server. 8km Rwg.

We all tried validating. re installing. We are all on a17 b199.

All other games still work for multiplayer server hosting, dedicated or h&p.

Can anyone help us to reconnect?

 
Would need a log from both sides to be certain, but have had this happen randomly for people with my servers that have EAC enabled.

 
Sorted... the alpha download re-enabled that cos it was originally disabled on our 16.4 installs

Thankyee greatly.

Weird it had no problem the first few days though :L

 
Correction fixed for one player. Second player untested. Third player having the same error as before with and without EAC enabled.

 
Their log is showing only this between connection attempt and application close

2018-11-26T14:06:33 213.940 INF [steamworks.NET] Connecting to server from lobby

2018-11-26T14:06:33 213.945 INF Connecting to server dr.toast...

2018-11-26T14:06:33 213.946 INF NET: Skipping LiteNetLib connection attempt, no IP given

2018-11-26T14:15:17 737.486 INF SaveAndCleanupWorld

2018-11-26T14:15:17 737.486 INF [steamworks.NET] Stopping server

2018-11-26T14:15:17 737.486 INF [steamworks.NET] Exiting Lobby

2018-11-26T14:15:17 737.500 INF Persistent GamePrefs saved

2018-11-26T14:15:21 741.523 INF OnApplicationQuit

2018-11-26T14:15:21 741.524 INF OnApplicationQuit

 
Sort of on topic, although I havent had one of these issues, my friend's game has a 50/50 shot of showing, and usually a steam invite requires me to go offline then back online for it to show, perhaps there's an issue with steam too *shrug*

Also, I noticed my discovered map has a random chance to reset, too. Me as client

 
Their log is showing only this between connection attempt and application close
2018-11-26T14:06:33 213.940 INF [steamworks.NET] Connecting to server from lobby

2018-11-26T14:06:33 213.945 INF Connecting to server dr.toast...

2018-11-26T14:06:33 213.946 INF NET: Skipping LiteNetLib connection attempt, no IP given

2018-11-26T14:15:17 737.486 INF SaveAndCleanupWorld

2018-11-26T14:15:17 737.486 INF [steamworks.NET] Stopping server

2018-11-26T14:15:17 737.486 INF [steamworks.NET] Exiting Lobby

2018-11-26T14:15:17 737.500 INF Persistent GamePrefs saved

2018-11-26T14:15:21 741.523 INF OnApplicationQuit

2018-11-26T14:15:21 741.524 INF OnApplicationQuit
Based on this, it's like it's not pulling the IP for the server.

Try having them direct connect with IP and Port.

 
Sort of on topic, although I havent had one of these issues, my friend's game has a 50/50 shot of showing, and usually a steam invite requires me to go offline then back online for it to show, perhaps there's an issue with steam too *shrug*
Also, I noticed my discovered map has a random chance to reset, too. Me as client
The discovered map resetting on dedicated servers you connect to randomly happened in a16 also.

As for their server not showing, have them make sure SteamNetworking isn't disabled in the disabled network protocols.

 
The discovered map resetting on dedicated servers you connect to randomly happened in a16 also.
As for their server not showing, have them make sure SteamNetworking isn't disabled in the disabled network protocols.
Ah okay, I just never came across that issue before. Sorry, you mean in the server config XML, right?

 
Ah okay, I just never came across that issue before. Sorry, you mean in the server config XML, right?
Correct.

If it has...

<property name="ServerDisabledNetworkProtocols" value="SteamNetworking"/>

Change it to...

<property name="ServerDisabledNetworkProtocols" value=""/>

 
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