For newer people, here is our Kickstarter stretch goals list

Lead

Fun Pimps Staff
Many people on the forums now have discovered the game and joined a while after the Kickstarter happened and may not be familiar with it or the details contained. I'd noticed some people often posting ideas here that were already planned.

So to make it easier for people to refer back to, here is list of stretch goals we reached that are planned to be added to the game over time:

Kickstarter Stretch Goals 8.jpg

 
in a nutshell these are things that u wont see for awhile but thanks for the cash cause booze and hookers cost alot..i mean really trusting a group of people called the fun pimps.....shouldnt pimp have gave it away

jk lol

 
You might want to make the image larger, but thanks for putting this thread at all, there are way to many threads suggesting kickstarter goals. Also, I'm not sure what happened to that system that would have had accepted ideas and rejected ideas, but you might want to think about using that, again because of all the repeated threads (it may or may not help combat the problem).

 
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Better?

 
I just know I'll never see cats and dogs living together because every time the issue gets brought up some guy will trash it by saying that the PvP balance mechanics need working on, AGAIN, and there just isn't enough developer time and money to see to my piddling quality of life demands and that I'm a carebear and then spit on me. Same ole song and dance. :grief:

 
I just know I'll never see cats and dogs living together because every time the issue gets brought up some guy will trash it by saying that the PvP balance mechanics need working on, AGAIN, and there just isn't enough developer time and money to see to my piddling quality of life demands and that I'm a carebear and then spit on me. Same ole song and dance. :grief:
what are you a carebear or something <spit>

 
i hope they add tanks
if they make tanks i think they should make at least one type dont need more tank types going around. not yet. armored truck or van. with gun on top. and can store loot/items. dirt bikes. not sure if we should allow shooting with smg or gun or shooting at all. but up to devs to pick or fans. boats are a big plus too if you have a city divided by a big lake. with no bridge, all city map more interesting for deathmatch and zombie horde but dont make those small maps like we have now. full game size map. more players and space.

 
You forgot to add the plan with $1 000 000! lol

$1 000 000 -Able to kick and ban without the player changing their steam name and coming back in over, and over, and over again;

-Default spawns enabled. Griefers no longer spawn right next to you and destroy your base;

-Bedrolls can only be accessed by the person who laid them down and not just some random guy looking to kill you; and

-Party mode enabled allowing people to work as a team if they want.

Haha just kidding..... but seriously.

 
Great ideas but I'd like to see oculus support later on the list. Needs of the many above that of the few and all that

 
Able to kick and ban without the player changing their steam name and coming back in over, and over, and over again
That's easy, it's called IP ban, they just need to add that in.

 
Well if the animal will jump around like actual dogs do... No thanks.. Hate those lol

And actors voices? Anyone can do that ;) why spend money on that ?

All the other things seam great...

Using the imagination that a zombie can as a new abitlity to shoot us... Would be nice to get some protection to our body? Armor stats ...?

 
A lot of people seem to not know what goals exist before the stretch goals.

I've had to post this quite a bit on the Steam forums, so might as well add it here as well.

Since so many seem to not know what is planned, and what they've bought into:Here are The Fun Pimps goals for 7 Days To Die as outlined, paid for, and promised on Kickstarter.

All of these should eventually make it into the game at some point, hopefully. Although there may be some delay compared to the original May 2014 date that was claimed.

Source for the delay comment since it doesn't appear anywhere official: http://www.quartertothree.com/fp/2014/01/13/creators-7-days-die-explain-make-friendlier-zombie-apocalypse/

We’re making an ambitious game and our original Kickstarter estimates had us finishing in May 2014, but realistically it could take the rest of this year. That said, I think we’ll be close to beta by this summer but we won’t punish our Settler Kickstarter backers so we’ll send them keys near the time frame promised. After launch, supporting the best workshop mods, making DLC, and maybe even console ports are all possibilities, but we’ll just have to see where this great journey leads us.
All goals including the $500,000 were unlocked.

Sources:

http://www.kickstarter.com/projects/7daystodie/7-days-to-die-zombie-survival-game
 
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