Feycat
New member
I have had literally zero problems feeding three people. And we pretty much travel in a pack, so it's not like we're spreading out to find separate suppliesI’d love to hear an explanation from the pimps of why they thought it was a good idea to choke the supply of food and simultaneously increase the requirement for food all at one go?
More food needed
- to repair max stamina damage (or just just have a boring game because you can’t do anything)
Less food supply
- zombies no longer drop loot which could from time to time include food
- no farming until level 20 (unless you get lucky and find a hoe or find one for sale)
Killing animals easily satisfies the need for food. Take a level or 2 of huntsman and you'll be stunned how much meat a deer or wolf can give. We have been eating bacon and eggs constantly since day 3 or so when I could take a couple levels of cooking.
Also, most buried treasure quests are loaded with canned food.
And with level 3 cooking, you can make canned food out of literally garbage (rotten meat, bones and fat.)
And I haven't even started a farm yet. In aA16 we had real sustainability problems until I started farming. Not now.
There's no reason at all to have food problems in this alpha.