ok this is just a idea but what would you guys think about this a food system
that depends on learning the recipes
so you start right every item is unlocked to make but lets say the first thing you try to make is a hobo stew it will burn or get ruined.
as you cook more and more it increases the likelihood that you can successfully cook more advanced meals also if you ''master'' a recipe from crafting it enough
it gives a small increase in nutrition compared to someone inexperienced cooking it
the normal cook book's would stay but they would automatically increase your skill by a certain percent
just a idea let me know what you think
that depends on learning the recipes
so you start right every item is unlocked to make but lets say the first thing you try to make is a hobo stew it will burn or get ruined.
as you cook more and more it increases the likelihood that you can successfully cook more advanced meals also if you ''master'' a recipe from crafting it enough
it gives a small increase in nutrition compared to someone inexperienced cooking it
the normal cook book's would stay but they would automatically increase your skill by a certain percent
just a idea let me know what you think