food poisoning from fresh, uncooked, unwashed vegetables grown in post-nuclear, plagued areas feels completely fine (except blueberries...that one is still confusing to have a 0% FP chance....corn is 10, yucca is 10, potatoes are a whopping 20...i think mushrooms are crazy high too).
point of the thread was that canned food should be safer than cooked food.
NOT JUST FOR "REALISM" - but for gameplay as well.
- There is no risk to farming, VERY little to hunting, and VERY little to cooking. Conversely, there is significant risk in trying to loot food from POIs.
- Additionally, farming is incredibly INCREDIBLY consistent and easy to overproduce food for, while looting is quite inconsistent, with not only RNG in terms of what refrigerators, microwaves, and cabinets will have in them, but whether they can be looted at all!
- Finally, air drops now contain a huge quantity of canned food, with maybe a small amount of medicine, lab equipment, or weapons
making canned food completely safe and attributing the 5-15% food poisoning chance to cooked food - which should be able to be reduced with higher levels of the currently almost completely unused-past-rank-2 perk "master chef" - allows the game to attribute the correct risk-vs-reward values to the current food systems.