Hi,
I'm getting tired of the way bridges are placed/build on Navezgane and I'm trying to fix them. I was able to modify the prefab, however I can't seem to be able to lower the existing prefab in the terrain by 1 block.
If I set the Yoffset to -1 in the prefab xml for the prefab and distant POI, it will display the distant model correctly 1 block lower, however when generating the new map it will use the modified prefab, but it won't use the YOffset, making it spawn 1 block too high. It will also load with the correct offset in the editor in-game and in the tool on the forum, so I'm a bit at a loss there.
Also trying to fix the prefab Docks_3 since the underground portion is always filled with terrain and water. Enabling the Copy_air_blocks removed the terrain, however it did not get rid of the water. :/
Any help would be appreciated, sorry I'm kinda new at this.
I'm getting tired of the way bridges are placed/build on Navezgane and I'm trying to fix them. I was able to modify the prefab, however I can't seem to be able to lower the existing prefab in the terrain by 1 block.
If I set the Yoffset to -1 in the prefab xml for the prefab and distant POI, it will display the distant model correctly 1 block lower, however when generating the new map it will use the modified prefab, but it won't use the YOffset, making it spawn 1 block too high. It will also load with the correct offset in the editor in-game and in the tool on the forum, so I'm a bit at a loss there.
Also trying to fix the prefab Docks_3 since the underground portion is always filled with terrain and water. Enabling the Copy_air_blocks removed the terrain, however it did not get rid of the water. :/
Any help would be appreciated, sorry I'm kinda new at this.