I was playing with some friends, and a few things really bothered me.
Sledgehammer: The pros of this weapon are non-obvious, if really any. It swings so slowly and takes so much stamina, that between the loss of accuracy, the slowness of getting in multiple hits, and the stamina drain, even finding a good sledgehammer early on (as a strength character) makes them unreliable... at best. It's range is leaves you wanting (as it appears to be the same as any other club or tool).
Spear: So unless I'm missing something here, even the steel spear does very little damage with it's regular attack, compared to an early game iron weapon. I understand it's decent for throwing, but they're easy to lose. I had found a tier 6 steel spear, gave it to our precision guy, and he quickly lost it inside a building (not even in a grass plain). Perhaps if they were much cheaper and/or had location marks (like the bicycle). I also think it's a poor decision to mix "spear" and "javelin" terminology in the game. Perhaps change both reference to "throwing spear" in all locations? Harpoon could also be a possibility for a name change, and maybe you could make a version with an attached rope that keeps a target tethered to your throwing location for a period of time (short for pvp and future bandits, but fairly long for zombies and other 'dumb' creatures.)
Stun Baton: The stun baton also seems lacking in zombie killing power. I assume the point is for it to "stun" things, but I don't have direct experience with it. All I can say is, even with 10 intelligence and a Tier5 stun baton, our guy didn't care for it much and usually resorted to a baseball bat with hardly any strength.
Bows and Crossbows: The realistic reason crossbows are "better" is because they require almost no skill to use, however they often took a long time to reload, especially compared to a bow and arrow. Gamers, in general, prefer bows, which are often treated as "better" than a crossbow. The reason for this is usually bows are harder to shoot (because of the severe arching) so to "balance" for this, usually their damage and/or speed is increased quite a bit compared to the more rifle-like crossbow. I don't really see this in the game, with the crossbows being a better choice in every way as far as I can tell.
Sledgehammer: The pros of this weapon are non-obvious, if really any. It swings so slowly and takes so much stamina, that between the loss of accuracy, the slowness of getting in multiple hits, and the stamina drain, even finding a good sledgehammer early on (as a strength character) makes them unreliable... at best. It's range is leaves you wanting (as it appears to be the same as any other club or tool).
Spear: So unless I'm missing something here, even the steel spear does very little damage with it's regular attack, compared to an early game iron weapon. I understand it's decent for throwing, but they're easy to lose. I had found a tier 6 steel spear, gave it to our precision guy, and he quickly lost it inside a building (not even in a grass plain). Perhaps if they were much cheaper and/or had location marks (like the bicycle). I also think it's a poor decision to mix "spear" and "javelin" terminology in the game. Perhaps change both reference to "throwing spear" in all locations? Harpoon could also be a possibility for a name change, and maybe you could make a version with an attached rope that keeps a target tethered to your throwing location for a period of time (short for pvp and future bandits, but fairly long for zombies and other 'dumb' creatures.)
Stun Baton: The stun baton also seems lacking in zombie killing power. I assume the point is for it to "stun" things, but I don't have direct experience with it. All I can say is, even with 10 intelligence and a Tier5 stun baton, our guy didn't care for it much and usually resorted to a baseball bat with hardly any strength.
Bows and Crossbows: The realistic reason crossbows are "better" is because they require almost no skill to use, however they often took a long time to reload, especially compared to a bow and arrow. Gamers, in general, prefer bows, which are often treated as "better" than a crossbow. The reason for this is usually bows are harder to shoot (because of the severe arching) so to "balance" for this, usually their damage and/or speed is increased quite a bit compared to the more rifle-like crossbow. I don't really see this in the game, with the crossbows being a better choice in every way as far as I can tell.
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