HungryZombie
New member
What you describe sounds like an awesome game. Like a zombie apocalypse survival sim. A cross between Walking Dead and the Omega Man. I'd certainly play that game. I don't think 7dtd is striving to be that game however.If I wanted to play Diablo, I would be playing Diablo, if I wanted to play Borderlands I would do so. Turning 7D2D into an RPG loot fest is a horrible idea, you have done nothing but slow down the game pace, since I bought it via Paypal in 2013.I used to be able to lure my friends on (I'm almost 40 years, so it's not that easy to gather "the boys" anymore, we used to be able to do something meaningful in one evening, with a new seed. Today we need 100 hours at least, to get a cool build done.
Now you add this mind numbingly boring loot grind on top of the XP grind, I stopped playing modern RPG's and MMO's because of this very reason, hell even stopped playing FPS games, because they've also turned into RPG games, with unlocks and level BS.
New meta makes me feel like a driving salesman, just driving around, waiting for RNGeesus to deliver the items I need for sale, boring boring boring, base building is completely pointless meta wise, it steals my XP, you advertise as tower defence, in a tower defence game, you get XP for your base kills...
I completely lose my lust to keep going in a seed now, it's just a boring grind, it feels like work, not entertainment...
And now you want to add a grind for legendary gear on top of that? No thanks, you just keep making the meta worse and worse in IMHO.
Resource gathering slowed down a lot, takes forever to build a solo big concrete base now, I'm not spending 500 hours in one seed, it's ridiculous. I like to build very large, it's just not feasible to do legit solo anymore...
Not to mention that it's faster to mine rocks and grind em to sand in a mixer, that it is to actually dig up sand, makes no sense!
- POI's with big underground super labs - immersion breaking
- Radiated zombies - immersion breaking (If you know anything about biology, this just can't happen, radiation splits cells, and the Z would not
be able to move, no matter what virus it's infected with, in fact the virus will die too, it will never be sci-fi because it's not plausible)
- Cops vomiting 30 meters - immersion breaking
- Birds vomiting 30 meters - immersion breaking
- Z's destroying blocks with fingernails - immersion breaking
- Z's detecting you thru 5 layers on concrete - immersion breaking
- POI respawned because of quest - immersion breaking
- Houses having weird loot rooms - immersion breaking
- Stopping to select perks - immersion breaking
- Thinking about perks to select - immersion breaking
- having a forge inside an indestructible trader - immersion breaking (In fact none of the workstations at the trader should work, it negates your
level gates anyway, and just adds a new form of RNG!)
- Never meeting other people - immersion breaking (yes I know bandits are coming, but would be nice if you could also meet some friendly
ones, this will prolly be my saving grace for mod to my liking when this game is done, because I surely don't agree at at all with where you are
taking this game I want romero style Z's and a world like in the walking dead, it's ingrained deep in me, what zombies are from TV, when you
stray from that, it ruins my immersion, I suggest presets like on an equalizer, TFP, Romero and whatever others you can come up with,
because the settings can be quite daunting for newer players.)
- Dogs making me bleed thru a full set of armor - immersion breaking
- vending machines in private homes - immersion breaking
- Electricity working in POI's - immersion breaking
- Lights showing me the path inside POI's - immersion breaking
- Wood blocks with 10K HP to try and keep me in your POI maze - immersion breaking
- Windows made from wood, not glas again to try and keep me in your maze - immersion breaking
- POI former inhabitants defences, makes no sense compared to how you are supposed to beat Z's - immersion breaking (Would make more
sense in a regular Remoro style universe)
- screamer hordes - immersion breaking
- The heat system in general - immersion breaking
- having to open the menu to see if I'm below the treshold, for not wasting any food or drink if I consume it - immersion breaking
- Mods and perks giving super human abilities - immersion breaking
- POI's Z's respawn - immersion breaking
- amount of Z's inside a POI - immersion breaking
- Time of day affecting the light indoor, in a completely light sealed room - immersion breaking (The lighting system is still horrible, It has
nothing to do with how light acts in the real world, it's a super important part of making things look good, almost being retina burned by my
concrete base during day, is a very strange art choice, hell great architects has said that Architecture is breaking of
lightwaves in interesting patterns.
- Electricity - Turn wires into a paint on visible when wielding the wire tool, would make the block conductive when applied, this would fix most
of the tedious cablemanagement OCD people has to do.
Turrets should be able to shoot out of arrow slits and other blocks that does not break the LOS.
Electric doors with remote control ability
Remote view of cameras
Neon letters and /()-+.,=&%?!"#
Neon signs
Block creator : This would give the game almost endless possibilities, so let's say you want to create a custom block, it opens up a world that is 1000 x 1000 x 1000, in this world you will build you block from all the blocks already existing in the game, and when you are done, the game will bake your creation with appropriate hitbox into a 1x1x1 block you can place in the world.
This combined with a way customize incline and ramp angles on blocks would be great!
Love all the new decorations, love the new vehicles, love a lot of things about this alpha and have played the game for over 3K hours, I don't say these things out of spite, I say them because I care about the game, used to care a lot more tho :/
There is many more ideas but I'm just not feeling like putting in the effort...
THis forum is a standing joke in the 7D2D community, people will laugh in your face if you talk about coming here to share your ideas, the snarky remarks from devs and moderators, is what stopped me from coming here years ago.
Remember a fish rots from the head down...
Someone should pay heed that there seems to be quite a niche market for a game like that based on all the feedback I've been seeing since A17 came out.
Like someone else said, the last paragraph was just unnecessary in an otherwise awesome post.