Roachy
New member
Our gaming groups thoughts on A17 / 17.1
Firstly, I'm not the type of player that joins game forums usually, I just like to play / host the games. But A17 has dragged me (kicking and screaming) to here because I feel strongly that there is a problem with my favorite game.
I realise that our gaming groups opinion doesn't count for much in the overall scheme of things, but the fact that I have taken the time out to bother putting our thoughts together and create an account on your forums to post it should at least show that I care enough about this game to try and make a difference in some small way. If these types of opinion posts aren't welcome here then that's fine, go ahead and delete it.
After 814 hours of playtime, I find myself no longer wanting to play the game at all. Normally I don't even mind jumping around between servers and starting from scratch because the game was damn fun to play at any point in the game! (A16.4).
For me and my gaming friends, he fun has been sucked out of the game with A17. The core "soul" of the game is gone, and it did have a great soul to it! Here is why we think so.
Yes there are some great new bits that have been added, but overall it doesn't make me want to sit down and waste a few hours on it anymore like I used to. Instead I find myself wondering what other things I could be doing with my time instead of playing this game.
I guess my overall feeling is that they should have just fixed the existing bugs and glitches in A16, updated the engine and then after that, maybe add some more recipes / poi's, vehicles etc.. in. Then call it a night and let the mod makers do what they do best while the Fun Pimps moved on to creating the next great game for everyone instead.
It really used to be sooooooo much fun! We didn't care at all that the graphics weren't the best and slightly glitchy, the game was so playable and enjoyable that it didn't make a difference!
The balance was good, it performed well as a zombie fest, PvP / PvE sneaky base building game that had everything going for it. We LOVED these aspects of the game! It's MAIN drawback was a item duplication glitch in A16.4 that was left sitting there for over a year and ruined a lot of server communities. If they would have just fixed that glitch I believe there would have been many more players still active in the game up to the end of last year. The dupers made things sort of silly and not as much fun.
Now though, it's just a boring grind, no real sense of accomplishment and just overall not as much fun as it once was. The sense of real achievement and reward has been removed from the game. The urge to want to play for "just another hour!" when you know you should be doing something else IRL is gone and has been replaced with a healthy dose of "meh".
The thought of levelling up through any of the now available means doesn't feel like something I would want to do and I can only put that down to the new gated xp / perk requirements.
Gaining xp and skill in increments from use was far more fun and rewarding, you could SEE yourself getting somewhere! Finding the parts to "complete" your favorite weapon was satisfying. Finding a rare recipe that you had been searching everywhere for was a "hell yeah" moment. Having the ability to play the game the way we wanted to play it with a huge variety of available playstyles was not only unique, but awesome, and made it very easy for me to convince friends to get the game and come join me.
Keep the new POI's, vehicles, quests, weapon mods, engine improvements because they are what the game needed and what many people were looking forward to, but PLEASE rethink the new xp / stam / gated / zombie AI systems. Surely you can now see that they are not popular and have deeply divided your community of loyal fans.
Also, we loved the old system of building, the design and creativity that it allowed us was beyond any other game, but now that freedom of creation has suffered a bit of a set back as well due to the zombie changes. We built for PvP / PvE, not just PvE. We also built for fun designs that would give us a laugh at the zombies being enticed into ever more weird and wonderful traps. It was a large part of the game for us! Speaking for our group anyway, we didn't want smarter zombies, we just wanted the good old rotten zombies that are half brain dead but they can ruin your day if you get too careless.
Some more effort into the dupe bugs and cheats wouldn't go astray either. Dupes can ruin a multiplayer game in very short order, once the word got out on how to do that we watched our server population go down quickly because of it.
I didn't come here to create a troll post or to watch this post get trolled. I just wanted to post an honest opinion on behalf of our group of gamers. I truly hope to see this game get back onto a similar track to what it was previously. Even if it doesn't thanks so much for the 814 hours of fun I had previously. It was a blast while it lasted. Some great memories!
I really hope some sanity returns to the development direction of this game, the savage backlash the game is getting in steam is sad to see. It's finally gone below the 50% mark, a huge fall for such a brilliant game, and one I would dearly like to see reversed. Either way, we will keep an eye on future patches to see if the game has returned to it's former glory.
Thanks so much for reading.
Firstly, I'm not the type of player that joins game forums usually, I just like to play / host the games. But A17 has dragged me (kicking and screaming) to here because I feel strongly that there is a problem with my favorite game.
I realise that our gaming groups opinion doesn't count for much in the overall scheme of things, but the fact that I have taken the time out to bother putting our thoughts together and create an account on your forums to post it should at least show that I care enough about this game to try and make a difference in some small way. If these types of opinion posts aren't welcome here then that's fine, go ahead and delete it.
After 814 hours of playtime, I find myself no longer wanting to play the game at all. Normally I don't even mind jumping around between servers and starting from scratch because the game was damn fun to play at any point in the game! (A16.4).
For me and my gaming friends, he fun has been sucked out of the game with A17. The core "soul" of the game is gone, and it did have a great soul to it! Here is why we think so.
Yes there are some great new bits that have been added, but overall it doesn't make me want to sit down and waste a few hours on it anymore like I used to. Instead I find myself wondering what other things I could be doing with my time instead of playing this game.
I guess my overall feeling is that they should have just fixed the existing bugs and glitches in A16, updated the engine and then after that, maybe add some more recipes / poi's, vehicles etc.. in. Then call it a night and let the mod makers do what they do best while the Fun Pimps moved on to creating the next great game for everyone instead.
It really used to be sooooooo much fun! We didn't care at all that the graphics weren't the best and slightly glitchy, the game was so playable and enjoyable that it didn't make a difference!
The balance was good, it performed well as a zombie fest, PvP / PvE sneaky base building game that had everything going for it. We LOVED these aspects of the game! It's MAIN drawback was a item duplication glitch in A16.4 that was left sitting there for over a year and ruined a lot of server communities. If they would have just fixed that glitch I believe there would have been many more players still active in the game up to the end of last year. The dupers made things sort of silly and not as much fun.
Now though, it's just a boring grind, no real sense of accomplishment and just overall not as much fun as it once was. The sense of real achievement and reward has been removed from the game. The urge to want to play for "just another hour!" when you know you should be doing something else IRL is gone and has been replaced with a healthy dose of "meh".
The thought of levelling up through any of the now available means doesn't feel like something I would want to do and I can only put that down to the new gated xp / perk requirements.
Gaining xp and skill in increments from use was far more fun and rewarding, you could SEE yourself getting somewhere! Finding the parts to "complete" your favorite weapon was satisfying. Finding a rare recipe that you had been searching everywhere for was a "hell yeah" moment. Having the ability to play the game the way we wanted to play it with a huge variety of available playstyles was not only unique, but awesome, and made it very easy for me to convince friends to get the game and come join me.
Keep the new POI's, vehicles, quests, weapon mods, engine improvements because they are what the game needed and what many people were looking forward to, but PLEASE rethink the new xp / stam / gated / zombie AI systems. Surely you can now see that they are not popular and have deeply divided your community of loyal fans.
Also, we loved the old system of building, the design and creativity that it allowed us was beyond any other game, but now that freedom of creation has suffered a bit of a set back as well due to the zombie changes. We built for PvP / PvE, not just PvE. We also built for fun designs that would give us a laugh at the zombies being enticed into ever more weird and wonderful traps. It was a large part of the game for us! Speaking for our group anyway, we didn't want smarter zombies, we just wanted the good old rotten zombies that are half brain dead but they can ruin your day if you get too careless.
Some more effort into the dupe bugs and cheats wouldn't go astray either. Dupes can ruin a multiplayer game in very short order, once the word got out on how to do that we watched our server population go down quickly because of it.
I didn't come here to create a troll post or to watch this post get trolled. I just wanted to post an honest opinion on behalf of our group of gamers. I truly hope to see this game get back onto a similar track to what it was previously. Even if it doesn't thanks so much for the 814 hours of fun I had previously. It was a blast while it lasted. Some great memories!
I really hope some sanity returns to the development direction of this game, the savage backlash the game is getting in steam is sad to see. It's finally gone below the 50% mark, a huge fall for such a brilliant game, and one I would dearly like to see reversed. Either way, we will keep an eye on future patches to see if the game has returned to it's former glory.
Thanks so much for reading.

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