Feature Request - Permanent Armour bonus challenge progression

ReikoXAN

Refugee
Hi there everyone

We have many armours in the game now with each their own bonuses
I do love this idea and I love all the challenges that the fun pimps keep adding

I would like to combine my appreciation and implement armour challenges

Example:
Wearing a full set of Miner outfit allows you to complete many challenges tailor towards the mining outfit
Completing all these challenges permanently allows the player the miner outfit bonuses ( or gives some permanent bonuses)

This can be like the biome badges (But hopefully gets changes to a permanent system and not an equip-able item)

This will allow players to try every outfit to complete the challenges to get the permanent bonuses

What does everyone think of something like this?

Thanks
 
Hi there everyone

We have many armours in the game now with each their own bonuses
I do love this idea and I love all the challenges that the fun pimps keep adding

I would like to combine my appreciation and implement armour challenges

Example:
Wearing a full set of Miner outfit allows you to complete many challenges tailor towards the mining outfit
Completing all these challenges permanently allows the player the miner outfit bonuses ( or gives some permanent bonuses)

This can be like the biome badges (But hopefully gets changes to a permanent system and not an equip-able item)

This will allow players to try every outfit to complete the challenges to get the permanent bonuses

What does everyone think of something like this?

Thanks
Tbh I think every armor needs too be special in terms of abiltys

And have light, mid and heavy versions of each Set depending on play style.

And I think this is a good version of "learning by doing" to get extra buffs and perks
 
I think that getting permanent bonuses from each set removes any value in making a choice of which set to wear. Besides, then you have every player exactly the same again... everyone would have the mining bonus, everyone would have the farming bonus, everyone would be 100% protected from infection, etc. I'd rather keep those limited to their armor set. I wouldn't mind more challenges, though.
 
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