Feature Ideas - Immersive Navigation & More

Summary
My yap session is below bullet point sorry for it being so long lol
  • Craftable compasses, watches(with tiers), thermometers, maps, radiation monitor
  • Map charting system paired with do by learning
  • Demolition zombie toggle setting
  • More furniture
  • More lights/cozy or holiday lighting
  • More paints(wallpapers and floors) that aren’t worn down
  • Darker nights
  • Hunting system rework(traps, zombie interaction, etc.)
  • Scope rework/additions


I love that craft-able clocks and calendars are being added in 3.0 to build on the limited HUD settings and would really like to see similar additions. I think that craft-able maps, compasses, watches or even a thermometer/radiation monitor would be sick. Also maybe a new map charting system could be cool. This could be a new skill that is paired with the learn by doing system where your maps become more and more detailed as you keep exploring and charting. I also would like to see a toggle for demolition zombies to limit base destruction while still keeping the high tier zombie threats. More furniture and lighting would be great as well. There needs to be more lamps and ceiling lights that are for homes and aren’t industrial. Hanging string lights and Christmas lights would give such a cozy vibe for homes. Also, I think that there could be more wallpapers as most of them are old looking and make my base feel like it is almost abandoned. Same thing for floors and carpets too. I’ve seen posts about darker nights and that would be a sick feature. The thrill that near zero visibility nights in games like day z makes nighttime so much scarier and forces you to actually think about stealth and use lighting. I think that hunting needs to also be reworked or built upon. I feel like it is kind of trivial for survival in its current state and would love to have to rely on hunting for a major food source. Maybe some traps, new animals, and an animal abundance toggle for sandbox settings. I think that animals alerting zombies could make for a good stealth option. Lastly, I think that scopes(2x, 4x, and 8x) would be a lot better redone. I think the 8x should be like a sniper scope but the 2x and 4x should be more like an acog or a prism scope to give diversity. What do you guys think?
 
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Also New Zombie Variant

  • Stalker
I would love to see a new smart zombie. The stalker would mostly watch from afar but be almost a different species. It could crawl upside down, on roofs, or turn its head around completely just to give that fear factor. It would also be able to open basic doors that aren’t powered and even go inside your base. Maybe it could mimic survivors or bandits in the future too.This would add a whole other layer of fear and strategy to the game.

Weather Features

Sandbox settings for storms and weather would be nice. For example, storm occurrence in specific biomes, basic weather frequency(fog, rain, etc.)

I also would like to see a more punishing weather system. Clothing should get wet from rain and a new stat like water resistance could be added to armor or gear. Wringing out wet clothing and increased sickness chances would be a good addition.
 
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Sorry I keep thinking of things lol

Food Spoliage

Food should be able to spoil. In the wasteland the only long lasting food should be canned. The rest should have their own spoiling times and raw meat should turn to rotten flesh. Freezers and fridges should be craftable and have their own stats to stop spoiling. However, food that is in the fridge should become cold and take longer to cook. The same thing should go for the freezer except it should be even longer times and items should actually freeze. This would add some more strategy and limit hoarding. I feel like foraging should also be more prevalent. There should be more berry bushes and eve fruit trees that can be grown but are less common than the regular trees. Going into more furniture there should be working ovens that you can build. Rather than having upgradeable cooking pots to make the process instant, I think that they should effect food quality instead so that cooking won’t just be something you put little thought into.
 
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