I've played since A8. There are some great features in all the newer alphas, QoL is greatly improved. Some really great things have been added. So I'm not slamming the current version in anyway. However, for me personally, the last Alpha that I really put a lot of time in was A14. It had the minibike, and skills. I just havent personally been a fan of farming changes, all the mod parts. I mean, they add cool options, but I find my inventory is always full of looting all these parts, then I have to try and find out what they are for. IDK, just little things.
I realize not everyone will agree of course. But I'm curious, any of you have a favorite past build? Do you still play it? I have both A14 and the current builds I switch between.
A15 easily, the gun system and the "learn by doing" was fantastic. It forced you to do certain actions to get better and better. Plus the guns felt fleshed out, needing certain parts at specific levels and traders were just an entity that didn't change the game in it's entirety.
If you don't do quests in A19, you will NEVER get the proper amounts of ammo for horde nights on default settings since you can get up to 200 bullets which is quite literally needed. Especially since wood spikes don't do literal @%$# compared to a15.
You need 3 of them to kill A ZOMBIE. Whereas 1 could kill 2-3 if not more. The current balancing goes from guns to 2 electric fence traps+1 blade trap. To a latter of 4 fence and 8 blade if you make a kill box.
Not to mention how houses use sleeper volumes so simply walking through an invisible wall causes every zombie to wake up, while in a15 you could clear a poi without being detected. Not to mention the wandering hordes literally came at the worst times. I died many times getting corner in a poi.
It felt just more fleshed out and overall more involved in certain mechanics. Not to say A20 is bad or anything, it's just got some flaws that need tweaking in later versions to really live up to the game.
In A19 the pathing is insanely better so i don't need to worry about everything getting hit for no reason. Plus in A20 we're going to get gamestages and loot tables for POIs to have their own tables as well so you won't see stone @%$#ing tools in a hardware store. (I don't care what anyone says, Other entities DID NOT reseal them. If they did, i would get banned from servers for breaking the boxes, replacing them with my own chests, and stocking them myself. It's a dumb argument.)
So overall, A15 is better for POIs, traps, and skills, whereas A19 is better for AI pathing, wandering hordes, and exploration since we have more than just minibikes. Though A15 still feels prime until stuff gets tweaked then it'll look like a crayon drawing a child made