So it works for a18.0?I updated stasis' FarmLife 2 mod (hope he doesn't mind); all credit to stasis and no additional work has been done to the mod.
Available to download (choose one):
- in the 7 Days to Die mod launcher (auto)
- as a .zip download from GitHub (slow)
- as a .zip download from my Amazon S3 bucket (fast)
Refer to stasis for support, I'm just filling in the compatibility need for FarmLife 2 in A18 until he returns to modding.
Yep.So it works for a18.0?
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Psouza4 is this update compatible with 18.0 stable?
You only need this mod, this is his 1.3.1 which is a full package.Awesome ty! Do you have a link for the info on the mod? Will I need the first one in order to run the second?
XML, Resources, localization text, and item icons -- it's a modlet, not a .dll if that's what you're asking. Exactly the same as stasis' 1.3.1. Refer to him for support.Is it a xml
Ok ty I was looking for a modlet I could drop in my mods folder and the client could be able to use without a download.XML, Resources, localization text, and item icons -- it's a modlet, not a .dll if that's what you're asking. Exactly the same as stasis' 1.3.1. Refer to him for support.
Any like that you could recommend for a18Ok ty I was looking for a modlet I could drop in my mods folder and the client could be able to use without a download.
This isn't the forum for that. I recommend you browse around the forums and spend time looking and reading.Ok ty I was looking for a modlet I could drop in my mods folder and the client could be able to use without a download.
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Any like that you could recommend for a18
Wow ok! Just thought I’d ask while I had you helping.This isn't the forum for that. I recommend you browse around the forums and spend time looking and reading.
he or she should switch to media fireHi I want to use your mod but seeing as how it's on GitHub I'm kind of confused on how to download a single mod out of the whole list of mods available. Could you explain this to me please.
butcher mod has its own seeds and is now xpath complete great competitor!ok added the seeds myself hope this helps
<!-- Carrot -->
<recipe name="Carrot Seed" count="1" craft_time="1">
<ingredient name="Carrot" count="4" />
</recipe>
<!-- Squash -->
<recipe name="Squash Seed" count="1" craft_time="1">
<ingredient name="Squash" count="4" />
</recipe>
<!-- Broccoli -->
<recipe name="Broccoli Seed" count="1" craft_time="1">
<ingredient name="Broccoli" count="4" />
</recipe>
<!-- Romaine-->
<recipe name="Romaine Seed" count="1" craft_time="1">
<ingredient name="Romaine" count="4" />
</recipe>
Advertising for your own mod here in the competitors thread I'd consider as a bit indecent.butcher mod has its own seeds and is now xpath complete great competitor!
Awesome, thank you so muchI updated stasis' FarmLife 2 mod (hope he doesn't mind); all credit to stasis and no additional work has been done to the mod.
Available to download (choose one):
- in the 7 Days to Die mod launcher (auto)
- as a .zip download from GitHub (slow)
- as a .zip download from my Amazon S3 bucket (fast)
Refer to stasis for support, I'm just filling in the compatibility need for FarmLife 2 in A18 until he returns to modding.
Butcher mod just lost my support. Poor taste plugging your mod on other mod's thread.butcher mod has its own seeds and is now xpath complete great competitor!