PC Farm in Navezgane

POUND YOU SILLY

New member
So I was building at the farm again and I see the blocks still don't destroy when hit in the corn field. So I did some more investigating. It turns out that the dirt blocks that don't destroy when hit are ONLY on the same row as the corn itself. If you dig between the rows it has no issues. The best way to destroy them (or make them disappear) is to place wood frames in them. So even though it shows dirt that can't be hit, it can be removed by wood frames. So I marked only the blocks that couldn't be destroyed and I found a sequence. At first, it appears to be random. But when you count the spaces, it's actually a repeating sequence. Some rows are different sequences but they all aren't random.

So to give an example, on this one row. (Blocks are the actual glitched block, spaces are just the amount of empty blocks between them)

It starts by 1 block, 5 spaces, 2 blocks, 4 spaces, 1 block, 5 spaces, 2 blocks, 4 spaces, 1 block, 5 spaces, 2 blocks, 4 spaces, 1 block, 5 spaces, 2 blocks, 4 spaces, 1 block, 5 spaces, 2 blocks, 4 spaces, 1 block, 5 spaces, 2 blocks etc.

So if you look at the numbers you can see it's a repeating sequence. 1, 5, 2, 4 / 1, 5, 2, 4 etc

The next row is also a sequence, but not the same sequence. And the next row is again a sequence but different sequence.

I believe this is caused by the corn self destructing that triggers this sequence. Sometimes it's where corn should be above but decided to destroy itself by the game mechanics. Ive mentioned the blocks at the farm not destroying before, but I never saw this sequence.

This is an illuminati witch hunt. Let's grab our chainsaws and find the culprit and bring them to justice once and for all!

 
Okay, so I did more testing and not only is there a sequence in the glitched terrain. But there is also another interesting factor. Instead of destroying an entire corn row and finding the glitched spots. I decided to start by just placing frames on the glitched spots first then destroy the normal blocks. So I found that corn will even stay on the top of my wood frames in a sequence. The corn should destroy anytime a block below it is removed. But instead it stays up and growing on a wood frame in some places but in a sequence. This has got to be a coding bug or game mechanic involving corn and the blocks below it.

 
And I take back the corn self destruction as being the trigger. I think it's the other way around. The corn self destruct because of this. The dirt appears to be there

but it isn't actually there, hence causing the corn to self destruct. Looking at this I wonder what else this could be triggering.

 
Hi A HOMICIDAL NUN,

Sorry for the delay in getting to your post. Thank you so much for taking the time to inform me of your findings! I'm not sure what stage of the that bug report the team are at, however I have already passed on the information here to them to make sure none of this was missed. It sounds like it could be an issue with how the POI itself is generating if they are they before the corn collapses.

Again, thank you so much, I really appreciate you passing on this info.

Clare

 
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