Just use POI's for your first and second horde night. Nerd pole up the side of a sturdy large building and make sure there is no way for them to get up there. Novice players will be fine still hiding while they get the feel of things. If you woke up naked in the forest and the world had turned to zombies would you tie a rock to a stick and try build a house with it first?
No.. you would scavenge ez stuff for clothes and food while you tried to find a spot keep your stuff where the Z's cant get you. Then you would realize that things are getting worse after the first BM horde. You would see the damage to the building and realize you need to have a stash spot for your valuables and a place you can defend the next time that crazy moon shows up. You would scavenge or make tools the best you could and either upgrade a structure or build one of your own if you had the know-how and materials.
You would play it as safe as possible as a new player, not knowing jack about the game or how the zombie ai acts. You would come close to death from mistakes that you would never make again because its not worth it. And it shouldnt be without heavy consequences for making mistakes in survival/zombie apocalypse situation. Dying respawning constantly without consequence is called "insert generic FPS game name here"
If you start out and run into the creepiest looking barricaded house thats falling apart or the places that have "You will die" or other ominous messages on them or just look sketchy af, or have giant hole ripped in the side of them from zombies taking residence there (these are all big clues that the place is not for nekkid new adventurers) you will probably run into more trouble you can handle.
One of the great things about this game is you can play it safe for a long time, build you character and your base. Then go out and be Rambo on a mission to kill every zombie on the planet if you want and never die. Or you can go be Rambo asap and probably die.
If you travel slowly you can hear wolves before they ever spot you. Dog packs even, you can hear coming and run a little ways away, quickly crouching unless one is nipping at your heels already and be just fine. Pop them from far off then run some and crouch again, pop em again. Without any defenses or decent weapons, and be fine. If you put the first 5 points into perking 2 levels of Rule 1 you can run off the aggro of anything in the wild in most cases, unless you got caught with low stamina or no water on belt. There is lots of amazing games that are hard af and have a high learning curve, wish there was more.. but this one is maybe on the bottom 1/2 of that list of games.
Game mechanics take time to learn no matter the game. If they didnt, they would suck, unless you are into mindless clickers or something, thats on you.
Survival games should absolutely have stiff death penalties. Its the entire idea of them to NOT die. Ya know, "surviving" is key to survival. But even if you die, worst case scenario, You go organize your chests, or cook some food, map out what you will spend you next skill points on depending on your current circumstances, do some mining it a safe spot, read a "worthless" magazine that restores your perk points in the area you need atm.
Or if you cant handle any of that, go stretch you legs for 30 mins and take a break from the game. Reflect on what you could have done to not die. Regardless, there is multitude of things you can do for 30 minutes in game or out if you fail at surviving.
If you are just letting yourself die at high level just to teleport. You failed. Start over. Your playthrough is trash

jk kinda