ShadowWarden01
Refugee
Alpha 21.1 (b16). A group of 5-6 friends play the game fine, but once it reaches horde nights we lose sync between players. The zombies and mobs all seem to stop in place on our screens but continue to attack and cause damage, different players have different times of day on their screens when this is happening. Once it's close to the end of the horde night everyone tends to sync up again, but at this point everyone's already died several times over due to the mobs continuing to attack whilst we're desynced. Would this be a network or optimization error? Is it addressed in later builds of the game? How would we go about fixing this?
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