Mod updated to version 47.134
Added:
Added notes with hints.
Tree growth zone set to 3x3 blocks.
Added Birch model. Seeds included.
Added 7x5x5 Elevator.
Added temperature decrease when receiving the ice zombie debuff.
Added the ability to open a locked ATM with automatic lockpicks.
Electricity debuff. Added a decrease in reload time.
Added Goat and Penguin.
Added goat skin, goat meat and food based on it.
Changed:
Fixed hatch improvement.
Changed quivers prices.
Fixed perk affecting bow crafting.
Localization fixes.
Hellish creatures renamed to chimeras.
Fixed display of tree growth stage.
Fixed damage of Trash weapons.
Fixed repair of regular weapons and bronze keys.
Fixed doors\gates\shutters.
Reduced HP bonus from Biker armor.
Health bonus moved from Nomad armor to Warrior.
Movement speed and sound reduction moved from Warrior armor to Nomad.
Removed extra spawn from lvl 50 to lvl 100
Removed the ability to sell coin packs.
Fixed the description of the Bacon and Eggs stat.
Reduced the amount of fertilizer from pallets.
Reduced the number of credit cards and rewards dropped from them.
Changed visibility at night and inside buildings.
Removed damage display from rocket and grenade launchers.
Fixed the name of items from 10.9x32.6.
Fixed pouches.
Increased the price of the Drill, Chainsaw, and Jackhammer.
Fixed the fence.
Animals and insects from version a20 have been returned.
Shotgun sights have been adjusted.
Ага, только проблема в том, что тебе всегда навязывают драку. Ладно, черт с ним, с таким кол-вом зомбей, не страшно, можно и перебить потихоньку, но вот кролики - это полнейшее зло и бред, имхо ) Их не слышно, не видно, атакуют внезапно и причем не всегда в одиночку. Как по мне это полностью портит геймплей и оставляет сугубо негативное впечатление о моде, особенно на начальных этапах игры. Я просто напросто взял и в конфигах отключил это вселенское зло. Жизнь сразу заиграла новыми красками )
Ну, кролики, это обязательное зло)