The mod has been updated to version 24.10
Added:
It reduced the number of zombies in a wave from 300 to 100.
Added destroyed model: "Storage Ammo", "Storage Building", "Storage Explosives", "Storage Food", "Storage Weapons". Added a recipe for "C-4". "Mead" - treats from the first stage of infection and virus. "Herbal Antibiotics" - gives the 6-hour immunity to the virus. The change in the line of bandages: a) masking tape - done as before of 2 cloths. It removes the bleeding, but a 10% chance that Pick up inyektsiyu. b) disinfected bandage - is done by boiling conventional bandage in a saucepan. Removes bleeding. c) The bactericidal bandage bandage - disinfected bandage is made from cream and aloe. Removes bleeding, restores 15 x 20 seconds. Added a recipe for "C-4". Added "Grilled_Perch", "Grilled_Bream", "Grilled_Pike". Under the frying pan and grate. Removed the immediate restoration of health in food and replaced by a gradual recovery. Added the ability to make feathers for arrows and bolts in plastic. Added the ability to make feathers for arrows of ordinary paper. Cobblestones are divided into two types, the first drops of nitrate from the second sulfur. Updated "Compo-Pack for Random Gen" to version 11 (of 662 perfaba + new cities.) The new units, "wooden shutters", "Shutters from scrap metal", "Wooden Luke," "hatch from scrap metal", "Wooden Gates 2x3 "," 2x3 Gate from scrap metal. "
Updated:
All seeds included in the loot. Tweaked damage for blocks of stone shovels. "MP-443_'Rook '" and its spare parts, adjusting group. "painkillers" functionality changed + 45hp and -1hp. sec. for 40 seconds. The total duration of infection is increased to 36 hours of gaming. Reduced the chance of infection. Buff infection and the virus is no longer added. "Mutated Zombe" lowered the rate to 1.1, do not run at night. "Honey_Tincture" adds the ability to heal from the first stage of the virus. Fixed recipe using honey. Fixed "shooting rags." Harvesting a apple tree is changed to the standard way of collecting. I changed the recipe: Torch, stoves, TNT, binoculars and sniper scope. Fixed a bug in the recipe biofuels. Changed the loss of water is now a chance to find potable water, more complicated. Fixed non-reactive males. It changes the model behavior of male deer, the behavior of witches. The angle of view of the male pigs decreased to 100 degrees. The angle of view of the male rabbit increased to 160 degrees. Returned opportunity to put blocks water bucket. removed the infection character using "Honey_Tincture". Aloe cream, given by xn reduced from 10 to 5. The bactericidal bandage restores 15 x 20 seconds. Changed the technology for producing paper. Now "woodDebris" + "potassiumNitratePowder" + water = "Wood_Mass". Next "Wood_Mass" in Kraft stock and get the paper. It reduced the number of zombies by 10%. Minimum in a snowy biome, slightly more than in the desert. In the forests of the number of zombies standard. Gvozdemet at break disappears. Increased the damage: forks, pans, screwdrivers. Fixed perekraft simple and explosive bolts in the fire. Plastic bottle with water by using an empty plastic bottle gives. While boiling water in a plastic bottle increased to 60 seconds. Of all the biomes but desert oil removed. From biome winter and Plain titanium ore is removed. Increased chance of ores in the biomes. Increased clip chain saws from 50 to 100. The iron spikes, are now damaging the surface of the lower half. Slightly reduced the broken model crates to get rid of flicker. The model replaced the broken wall safe. "Muffler" disassembled for scrap. "aloeCream" increased yield of 1 to 2. Added icon toadstools and mushrooms on a stick. Added a recipe for a candle made of cloth. Recipe "Trap Dirt" extended to Forest_Dirt "and" Plains_Dirt ". Sweet tea and coffee add more endurance. Reduced display text for" Survivor_Note_25 "," Survivor_Note_40 "," Survivor_Note_41 ". Removed a bug with the sound from the exposed wall safe.