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Experimental Recipes

I see parts for some of the guns showing up in containers, but they have no icon. The have stats and such on mouse hover though.

 
HybridFury, this version of mod working without 'sd2dx', but it work only on client version. On server you can copy only configs. For install you just copy content from arhive in game directory(client game).

 
Holy mother of god!!! Pacco what new in this version??
dedi support, just don´t uploaded it because dom´s working for a while on real working custom block´s, but not finished till now

 
Filled patch transition 19.74-20.05

Added:

Updated "Prefabs-Compo-Pack" V8

Updated:

Fixed a slowdown from infection.

Fixed Drop from "OldSwat"

.Propisan damage to fortified concrete and steel.

 
Ok, could someone explain the detailed setup for a dedicated server? The mod is very interesting and adds a lot of cool ideas that I would like to implement on my server.

 
Hi, the downloaded zip file contails of 5 folders and i don't know what i have to copy. I've tested is some weeks before but i hat many bugs of missing and wrong icons and i guess i've installed it wrong on my server.

Is it possible for you to give us a detailed manual how to install this great mod on a dedicated server? This would be really great.

Thx forward

 
Everyone who wana install mod on dediServer. You need copy from arhive to dediServer only "Data" folder. and on client all folders frome arhive.

 
Hi, it seems to be stupid from your view but the missing info was that i have to copy the files to the client, too.

Thanks for making it clear!

 
The mod has been updated to version 23.50

Added:

Updated "Prefabs-Compo-Pack" V8. Bandanna added strength and the ability to repair. We have replaced the line "Iron" in the "Steel" with a strength greater than that of concrete. Added point damage: h2-8 in the head; x1 into the body, in the arm or leg X0.5; "Duplet" added the ability to shoot: 12x70mm_Shell, 12x70mm_Slug, 12x70mm_Flame. Added "Honey_Tincture" for the treatment of 1st and 2nd stage of infection. Added buff "Virus" has 2 stage treated "herbalAntibiotics". Added weapons with their own models, animations and enclosure for Flashlight: "Colt_1911", "MP-40", "Carl_Gustaf_M / 45." Updated model is updated and added animation enclosure flashlight for: "AKC-74Y", "AK-47", "DesertVII", "DesertXIX", "IMI_Galil", "Glock_23", "Glock_18". Added "12x70_Casing", "Flare", "TennisBall", "TennisBall (Armd)", "GoodNight_Bat", "C-4". Added model objects: "Apple", "Tomato", "Plastic_Bottle", "Bottle_of_Water", "Bottle_Murky_Water", "Fishing_Rod", "Perch", "Bream", "Pike", "Carrot", "F-1". Added "Fritters" = "Corn_Dough_for_Baking" + "Sugar" in the pan. "Bat" model updated and renamed "TPX_Bat". Given a new opportunity to paint run "TennisBall" for fun, but if you add "TennisBall" a little bit of metal and gunpowder, it will be even more fun. Well, just beat on the RMB. "Tungsten" is replaced by "Titanium". Standard arsenal of materials expanded from 6 to 15 species. Redistribute the secondary materials. It spelled out the damage on materials for firearms, edged weapons and tools. Added the ability to clean the fish in the package. By the "Notes Survivor" added "Tips Survivor" and "Recipes Survivor." They will provide useful tips and recipes on the game. (Thanks "7DaysFan") Added block model: "Pig", "Rabbit_Baby", "Iron_Spikes". Added new units: "HotelDresser", "Spotlight". Mines established a separate article, now they can shoot. During the growth of a rabbit model changes and pigs. Change Model chests, "deskSafe", "WallSafe" and "GunSafe". Added display, whether the container is broken or not. Expanded agriculture: Added the ability to grow apples and wheat. (thanks to the fashion Matite) Added wheat flour and the dough out of it, some recipes are now using wheat dough. Added a recipe for thread from the fabric.

Updated:

Fixed a slowdown from infection. "wroughtIronFence" fixed weight. Fixed weight of cranes. Fixed time of burning coal. Added the ability to craft "PumpShotgun parts" in the study of "UrbanCombat Book". When growing animal loot variability. "Bear (baby)" exhibited their own loot. It exhibited the loot chests. Increased the drop rate "LockPick". "AK-12" Edit group. Fixed weight parts "MP-443_'Rook '". Reduced growth time: 60 minutes rabbits, pigs up to 80 minutes. Changed loot "OldSwat". Increased the drop rate of parts. Increased time between REP spiders. Seeds are transferred to the group "Food / Cooking". Screwdrivers transferred to the group "Tools / Traps". ".50_Action_Express" Renamed "12.7x33_Bullet". ".357_SIG" Renamed "9x22mm_Bullet". Removed from the increase in well-being of antibiotics. "OldSwat" - Reduced the damage done by the machine, increased melee damage, increased spread. "bloodBag" - +0,5 to the well-being "Animal_Blood" - +0,1 to feel, but the chance to "Food Poisoning" 10% Iron and steel screws can be disassembled under the stone. It has changed the texture of "Mutated Zombe" and "Bag of Bones" for greater recognition. Damage from from "Dart_with_Infection" increased by 2 per second for 50 seconds. Disable the ability to create blocks of water. Reworked template quality drop-down loot. Reduced damage from the "Rabbit (Male)". Changed behavior of "Stag (Male)", now it attacks only if it is moved. Fixed recipes using "Aquamira" and "AquaBriz". Increased chance of ore in the biomes. Apnut Boer. Changed growth of a rabbit and a pig. "Iron_Spikes" increased strength. "10mm_Auto" renamed "10x25mm_Bullet". Reduced the creation of ammunition: "Slug", "44MagBullet", "10x25mm_Bullet", "11.43x23mm_Bullet", "9x19mm_Parabellum". "painkillers" functionality changed + 40hp and -1hp. sec. for 30 seconds. Technological line "Wood Log Spike" Increased strength.

In addition:

To attach the flashlight to the weapon, first you have to learn a recipe for weapons.

patch to version 23.55

Added:

Updated the "Combo-Pack for Random Gen" to version 9. (of 562 perfaba + new cities.)

Updated:

All seeds included in the loot. Tweaked damage for blocks of stone shovels. "MP-443_'Rook '" and its spare parts, adjusting group. "painkillers" functionality changed + 45hp and -1hp. sec. for 40 seconds.

- - - Updated - - -

DO not use englification, it not done.

 
Add patch version 23.59

Added:

Added destroyed model: "Storage Ammo", "Storage Building".

Updated:

The total duration of infection is increased to 36 hours of gaming. Reduced the chance of infection. Buff infection and the virus is no longer added. "Mutated Zombe" reduced speed. "Honey_Tincture" adds the ability to heal from the first stage of the virus. Fixed recipe using honey.

In addition:

Fixed not start the game after the patch.

 
Hello I am loving this mod but I am finding that I cannot repair my wooden bow. It keeps asking for sticks and fibers and I have them and it does not work. Any help on this? I appreciate and thank you again!

 
Hello I am loving this mod but I am finding that I cannot repair my wooden bow. It keeps asking for sticks and fibers and I have them and it does not work. Any help on this? I appreciate and thank you again!
I also cannot place water down for a moat any longer :L

 
Hello I am loving this mod but I am finding that I cannot repair my wooden bow. It keeps asking for sticks and fibers and I have them and it does not work. Any help on this? I appreciate and thank you again!
This is an issue with the right-click menu.

Place the sticks/fibers and the bow in the crafting grid.

 
This is an issue with the right-click menu.
Place the sticks/fibers and the bow in the crafting grid.
Okay will do thank you so much and I just cheated and used water blocks for the moat so no worries on that part since I am playing SP - thank you again for helping me with this info :)

 
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