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Experimental Recipes

Mod updated to version 36.129

Added by:

Bronze short tube.

Changed:

Upgrading fortified wooden blocks to metal upholstered using copper strips.

recipe for black powder and musketone, changed.

Fixed icon ak-74 stock.

Recipe katana fixed.

qc_copanattitude is disabled.

Backpacks spelled cell extensions.

Rewritten spawn zombies.

Corrected material for previously added items.

Fixed spam errors when spawning mobs.

fixed inventory expansion bags.

Additionally:

Error with the merchant is still not resolved.

 
Mod updated to version 36.140

Changed:

Fixed animation bridges 1x3 and 2x3.

Fixed taking torch.

corrected recipes with pot.

fixed water set.

fixed air filter icon.

corrected shop at doublet.

Parts of the recipes put the marker "studied".

fixed loss of resources in the destruction of resource stones, stalactites and stalagmites.

Additionally:

Error approaching some merchants.

candle is not lit

Quests from the notes spill errors.

 
Mod updated to version 36.192

Added by:

Added a stone table decorator.

Changed:

Stone knife unlocked.

corrected the loss of resources from animals.

fixed wooden stakes repair.

reduced insect loss.

changed hive recipe.

Changed basic categories.

changed categories for items \ blocks.

changed categories in desktops.

Fixed repair of wooden blocks upholstered in metal.

changed some recipes.

corrected material wooden workbench.

changed the model of the stone workbench.

Quest. modified requirement from a cubic wooden frame to a flat wooden frame.

Fixed repair of limestone blocks.

Corrected the name of parts FN P90.

Additionally:

Error approaching some merchants.

candle is not lit

Quests from the notes spill errors.

 
This mod add in game many items\blocks\recipes and new capabilities like a fishing, takeble grass and some others blocks. It makes the game look like game.
If yo want to promote my project please donate:

QIWI: +79527902711

PayPol: [email protected]

Update Data: 09.07.2019

Game Version: alfa 17.4

Mod Light Version: 36.000

Download link 1: http:// https://drive.google.com/open?id=1OU14H-K4M62NQc1UXSJLzw_PdzDDJd8c

Patch Version: 36.000 - 36.192

Download link: https://drive.google.com/open?id=1tBFJ_9jHu0kVmbzbaM4Y6jWEhzC6Pbv2

Menu Vanila Style

Download link 1: http://

Download link 2: http://

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Simple description:

Added:

1448 items.

159 new blocks.

New Zombe and animals.

1527 recipes.

306 skills.

Capabilities

Extended blocks for construction.

Advanced Agriculture and Livestock.

Extended cooking.

The ability to recruit from gasoline refueling.

The need to wash

Fishing

Pick-objects.

Mod "The Master"

Tips Survivors (from 7DaysFan).

Extended ore.

Advanced Materials and ranking system materials.

Miscellaneous-metal armor, and tools.

New types of buildings, fashion "Prefabs-Compo-Pack" (from "Magoli").

New Craft table.

Many skills

And a lot of more...

More Description is in the ReadMe

How to install a mod?

1) Download the archive mod.

2) Open the archive of the mod and copy the contents to the game directory agreeing to the replacement.

3) Run the game without anti-cheat.

How to install the patch?

1) Download the archive patch (the link above).

2) Copy the contents of the archive in the game directory, while agreeing on a replacement.

3) Run the game

How do I delete mod?

Method №1) Go to the game options to the steam and click on "recalculate the cache."

Important

♥Files fashion spread only in .rar .zip or .7z No selfinstallers.

♥After installing the mod, if you have not played it, it is desirable to start a new game.

♥Run the game without anti-cheat, otherwise nothing will happen.

Tell me what you think about it and youre suggestions. (you can write it on yore language, but write name of youre language on english or russian)

PS:sory fo English

a new modlet would be nice so we can put the workbenchs and forges you guys created ?
 
I want to ask how unlock adding mods to auger and other?

And how get perk points to unlock skills? At lvl300 we got ~1400 points and it not enough to max 1 skill(proffesion perk end at 83lvl using all avaible points)

 
Does fishing actually work? I crafted fishing rod, with bait and it doesn't seem to work at all. I checked the xmls and it seems like fishing rod itself has no action at all and fishing rod with bait has only one action - eat. Eating fishing rod with bait is not only unrealistic, but also shows that it's probably just a place holder. Just in case I'm missing something, I decided to ask directly here.

 
I want to ask how unlock adding mods to auger and other?And how get perk points to unlock skills? At lvl300 we got ~1400 points and it not enough to max 1 skill(proffesion perk end at 83lvl using all avaible points)
you cant unlock all skill. At perck you will learn only litle amount of skill but speedly and those you want. Then you try to fined books and schematics to learn more recipies.

 
Does fishing actually work? I crafted fishing rod, with bait and it doesn't seem to work at all. I checked the xmls and it seems like fishing rod itself has no action at all and fishing rod with bait has only one action - eat. Eating fishing rod with bait is not only unrealistic, but also shows that it's probably just a place holder. Just in case I'm missing something, I decided to ask directly here.
you need fide the water. stand ln it and look on it. then push RMB if you lucky you received "catch". put "catch" on youre belt, place it on the ground, open and take youre reward.

 
you need fide the water. stand ln it and look on it. then push RMB if you lucky you received "catch". put "catch" on youre belt, place it on the ground, open and take youre reward.
Thanks, I will try. By the way, is there any way to get bronze other than scrapping bronze tools? They are super hard to find and I need a lot of bronze to get that Middle Forge. I'm on day 25 and so far I only found 3 bronze tools. One of them was bronze sledge hammer which I didn't want to scrap because it is required for certain recipe. There must be a better way to get bronze, right? :(

EDIT:

I tried fishing again. Standing in the water, holding fishing rod with bait in hand, holding or pressing left mouse button does nothing, holding or pressing right mouse button does nothing. I think fishing does not work. Are you sure this mod is compatible with Alpha 17.4 ?

 
Last edited by a moderator:
I added the BigForge to my game loads up and all but now I can’t enter it in game it has an error message that comes up that it’s not set to an instances ? Would anybody know what I would have to do to open it as a forge ?

 
I added the BigForge to my game loads up and all but now I can’t enter it in game it has an error message that comes up that it’s not set to an instances ? Would anybody know what I would have to do to open it as a forge ?
Sorry to hear that. Apparently there's more than just a few things broken.

 
The mod has been updated for a17.4 to version 36.752.

Added:

added module "Transport from RavenHearts"

Added "Decorations from RavenHearts" module

Added eggs at the stake.

Added fins and gloves for swimming.

Added module "Transport from Darkness Fall"

Added "resource stones" with tin to the surface

Sickle added.

Added Scythe.

Added "Medical Workplace".

Added Farmer Workplace.

Added different levels of seed ripening for plants.

Added syringes with honey.

Added pills.

Added fire mods for hand weapons.

Added electricity mods for hand weapons.

Added perks for mods for fire and electricity.

Weapon strength mods added.

Added perks for mods on the strength of weapons.

Modified by:

trowel Tool - changed resources for improvement.

fixed torch and candle recipes.

Tin damage fixed.

Inventory expanded to 60 slots.

categories changed.

Redistributed items into categories.

fixed model "Charging Stations".

fixed craft copperSledgehammer and bronzeSledgehammer

fixed loss of apple seeds.

reduced attack distance for knives and clubs.

changed the spear recipe.

fixed sudden fatalities when playing.

mushroom picking fixed.

fixed fishing

soap work fixed.

Error approaching some merchants. - fixed

Quests from notes scatter mistakes. - fixed

updated "Decorations from RavenHearts" module

connected combopack.

The sounds of shots for a gunshot are connected.

Horde raid start changed from 7th to 14th day.

changed the bronze ingot recipe.

The skill "Farming" has been changed to the "Farming" group expanded and revised.

Changed plant growth time.

The skill "Medicine" is changed to the "Doctor group" expanded and redesigned.

Removed the electric and fire spear.

Fixed elemental damage to a shock baton.

fixed cabbage model.

Additionally:

the candle is off

The mod is transformed to a modular system. Install only on a clean version of the game.

 
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