ArgumentNullException: Value cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1071a2cb0cb3433aae80a793c277a048>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <1071a2cb0cb3433aae80a793c277a048>:0
at SignDataManager.TryGetRenderingData (GlobalSignId signId, SignDataManager+SignRenderingData& signRenderingData) [0x0000f] in <b625c191686c43889adc2d0a85b8f5ae>:0
at SignDataManager.TryApplyRenderingData (GlobalSignId signId, SignDataManager+RenderingDataPatcher patcher, System.Collections.Generic.List`1[T] signRenderers, SignCanvas+SignBlendMode blendMode, UnityEngine.Camera targetCamera) [0x00000] in <b625c191686c43889adc2d0a85b8f5ae>:0
at SignCanvas.RefreshRenderers () [0x00033] in <b625c191686c43889adc2d0a85b8f5ae>:0
at SignCanvas.Initialize (SignDataManager+RenderingDataPatcher _alternativePatcher) [0x00030] in <b625c191686c43889adc2d0a85b8f5ae>:0
at ImposterSignFactory.Create (UnityEngine.GameObject _parent, ImposterCanvas _data) [0x0016b] in <b625c191686c43889adc2d0a85b8f5ae>:0
at PrefabLODManager.LoadImposterSigns (PrefabLODManager+PrefabGameObject _pgo, UnityEngine.GameObject _go, SimpleMeshInfo _meshInfo) [0x0003c] in <b625c191686c43889adc2d0a85b8f5ae>:0
at PrefabLODManager.BuildGameObjectFromMeshInfo (SimpleMeshInfo _meshInfo, PrefabLODManager+PrefabGameObject _pgo) [0x00255] in <b625c191686c43889adc2d0a85b8f5ae>:0
at PrefabLODManager.UpdateDisplay (EntityPlayerLocal _localPlayer) [0x000be] in <b625c191686c43889adc2d0a85b8f5ae>:0
at PrefabLODManager.FrameUpdate () [0x00074] in <b625c191686c43889adc2d0a85b8f5ae>:0
at GameManager.gmUpdate () [0x00558] in <b625c191686c43889adc2d0a85b8f5ae>:0
at GameManager.Update () [0x00000] in <b625c191686c43889adc2d0a85b8f5ae>:0