jdifran
Refugee
I realize that mining speed is melee speed, so there may be some balancing issues, but right now digging dirt or gravel and mining boulders or veins of ore is ... just ... painfully ... slow ... and ... boring. Maybe the benefits of "Flurry of Blows" needs to be jacked way up. Maybe the natural swing speed of picks, shovels, and axes needs to be increased but the damage to entities (zombies) needs to be reduced to balance it.
All I know is that even at level 5 with many of the mining perks, it's just painfully slow and unsatisfying.
I also think zombie xp needs to come way down and xp for other non-combat activities needs to go up. I should be able to (more or less) spend all day mining/harvesting and earn somewhat close to the same xp as if I ran around fighting zombies and looting POIs. Since POIs give both great loot and great xp, doing anything else just seems counterproductive. If the Pimps want us to be building and defending bases, they shouldn't make harvesting the materials to do so such a punishment.
I hope this continues to get some balancing attention in the next few experimental builds.
All I know is that even at level 5 with many of the mining perks, it's just painfully slow and unsatisfying.
I also think zombie xp needs to come way down and xp for other non-combat activities needs to go up. I should be able to (more or less) spend all day mining/harvesting and earn somewhat close to the same xp as if I ran around fighting zombies and looting POIs. Since POIs give both great loot and great xp, doing anything else just seems counterproductive. If the Pimps want us to be building and defending bases, they shouldn't make harvesting the materials to do so such a punishment.
I hope this continues to get some balancing attention in the next few experimental builds.