error: Object reference not set to an instance of an object

Post your client log of the attempt when you waited one hour. We can then compare it with a successful login. The next line which we don't see is probably mentioning the program part that prevents you from login in

Also, if you make a new attempt, after you waited a while, press the return key. If I remember correctly this actually helped me login once. Though, was it just an coincidence? My guess was that there might be a condition where the program tries to read from the console.
the client log from connecting to the dedicated server or the local host?

also ever since I have moved the server to local dedicated server I get the server logs but I am not sure where to find the client side logs anymore and have been unable to locate them

also...would anyone here happen to have UL installed? would like to see if you could connect to the server and play on it!

 
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the client log from connecting to the dedicated server or the local host?


I don't care as long as it is from a time where some malfunction occurs and it is all the logs there are. If you play locally and the malfunction actually occurs then there is only one logfile, if you login into a different machine (dedicated or not) there are two logfiles, server and client. We generally want to see the complete picture.

also ever since I have moved the server to local dedicated server I get the server logs but I am not sure where to find the client side logs anymore and have been unable to locate them


You can simply ask the launcher to show you the gamesave directory and there should be the logs as well in the newest versions of 7d2d. Or you could simply search your hard disk for any files called "output_log_*". Or start a game and then search for files with the current date in the name

also...would anyone here happen to have UL installed? would like to see if you could connect to the server and play on it!

 
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I don't care as long as it is from a time where some malfunction occurs and it is all the logs there are. If you play locally and the malfunction actually occurs then there is only one logfile, if a dedicated server is involved there are two logfiles, server and client. We generally want to see the complete picture.

You can simply ask the launcher to show you the gamesave directory and there should be the logs as well in the newest versions
I asked the launcher to take me to the directory, and the  client side logs are empty/nonexistent.

also. other players were able to connect to the dedicated UL server with no problems.

maybe I should do a clean install of the game and UL. but I can connect to other servers.

 
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If this is only happening to you, it is likely related in some way to your profile.  You were going to try removing the heart.  Have you tried that yet and did you delete your profile from the server after doing so?

 
I removed my heart and tried again with little luck
But did you delete your profile from the server after removing it?  Any corruption will still be there even if you removed the heart.  I'd at least try it.  ASCII characters are notorious for causing problems in software that isn't specifically designed to handle them.  Beyond that, verify you don't have any mods in your mods folder that are different from what those who have no problems connecting have in their mods folder.  In the end, it will be something specific to you based on the fact others connect to it fine.  So you'll need to test anything that could be different between you and them.

 
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