Grandpa Minion
Scavenger
- Version
- 2.0
- Platform
- Windows
This bug has been in existance since all time and needs to be dealt with it, players have been waiting 10+ years for this to get fixed and it is not acceptable that items fall this far into the world because it causes lag in multiplayer and single player games
and happens when an entity item falls in the mesh to hell.
PROBLEM
example of this today on our server. server tools cleaned up an item up that had falling
[SERVERTOOLS] Entity cleanup removed loot container 'EntityLootContainerBoss_506431' with entity id '506431' @ '(2896.18, -105811.60, -1507.06)'
105811 meters below bedrock, this is ridiculous
SUGGESTION
put a cap on entity items how far they fall to include zombies, players anything that falls in the world
and happens when an entity item falls in the mesh to hell.
PROBLEM
example of this today on our server. server tools cleaned up an item up that had falling
[SERVERTOOLS] Entity cleanup removed loot container 'EntityLootContainerBoss_506431' with entity id '506431' @ '(2896.18, -105811.60, -1507.06)'
105811 meters below bedrock, this is ridiculous
SUGGESTION
put a cap on entity items how far they fall to include zombies, players anything that falls in the world
- Reproduction Steps
- no need to reproduce it happens daily to anyone playing
- Link to Logs
- https://discord.gg/ZfcsJU9TQC
- Link to Screenshot/Video
- https://discord.gg/ZfcsJU9TQC