MaxTunnerX
Refugee
I must say that I'm very disappointed with the path the game has taken with the enemies. Every build is less and less playable for me by default without mods. Nowadays I always have to start new games with no enemy spawning or just revert to older versions. Stuff that I hate the most is:
There is a zombie in literally every building (that's annoying and also non-immersive).
Half of the zombies run even at "walk" setting (dogs, cops etc.).
Heat map in general (I like living in what I've built, not to move to random location every once in a while).
Zombies don't really act like zombies and if they don't see you, they destroy everything in their path for no reason.
Zombies can even dig now (underground structures were the last hope of building something permanent before).
Zombies' difficulty scales with your game progress which nullifies any effort you put into getting better and doesn't feel immersive/realistic at all.
For that reason I suggest to:
Add "force walk only" option to the settings which would make even dogs and cops walk.
Adjust the zombie AI so if they aren't pursuing you, they go around obstacles rather than destroy them (unless blocked from all sides).
Add "remove heatmap" option so people can choose if they want to be nomads or not.
Add "enemy scaling off" option so people can choose if they want enemies to scale or not.
Until then I and other people will have to keep using modded blocks that can't be destroyed or disabling enemy spawning or just straight downgrading the game to have some fun.
There is a zombie in literally every building (that's annoying and also non-immersive).
Half of the zombies run even at "walk" setting (dogs, cops etc.).
Heat map in general (I like living in what I've built, not to move to random location every once in a while).
Zombies don't really act like zombies and if they don't see you, they destroy everything in their path for no reason.
Zombies can even dig now (underground structures were the last hope of building something permanent before).
Zombies' difficulty scales with your game progress which nullifies any effort you put into getting better and doesn't feel immersive/realistic at all.
For that reason I suggest to:
Add "force walk only" option to the settings which would make even dogs and cops walk.
Adjust the zombie AI so if they aren't pursuing you, they go around obstacles rather than destroy them (unless blocked from all sides).
Add "remove heatmap" option so people can choose if they want to be nomads or not.
Add "enemy scaling off" option so people can choose if they want enemies to scale or not.
Until then I and other people will have to keep using modded blocks that can't be destroyed or disabling enemy spawning or just straight downgrading the game to have some fun.
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