Boidster
New member
Sorry, I should have been more clear. Scrapping appears to require a resource from the Materials list in materials.xml. Gun parts are one material type. So is wood, glass, stone, and many others. Jars are not a material type.Guns also scrap to their parts. So it's not true that you can only can scrap into "lower" ressource types like wood and stone.
Hey, if you know how to solve it by all means please tell us! Here's the XML which seems to control what murky water scraps into. Please show us how to make this accept empty jars, you'd be a hero.Where is the problem? They already did it back than...
Murky water scraps into only empty jars
Code:
<item name="drinkJarRiverWater">
....
<property name="Material" value="Mglass"/>