PC Electricity how does it work?

Gavb12345

New member
I'm trying to figure out if I have a generator followed by a switch then lights that if I turn the switch off with the generators still running does it drain the fuel or stop it's use till the demand by the switch is turned back on. Thanks in advance and any links on using it would be useful if there's anything you pit can recommend? Thanks in advance Gav.

- - - Updated - - -

And for instance in survival which one wins? Solar, generator or battery bank? Or do they all have there set purposes? And does it make a difference to the output between the three of them as I see the generator can produce a max on 300w per each one

 
You can simply check this yourself in the game. Either when you access the generator bank or hover over it with a wire tool it will tell you the actual drain (I don't remember which one does it but I remember it gets shown)

And yes, turning on lights, dart throwers or blade traps adds a lot of drain, turning them off removes it again.

 
Thanks Mega and yeah I notice when the switch is off it stays with no power which is useful and saves me ever switching the generator off

- - - Updated - - -

And I've got about 40 dart traps and 30 to 40 blade traps I need to hook up lol

 
Thanks Mega and yeah I notice when the switch is off it stays with no power which is useful and saves me ever switching the generator off
- - - Updated - - -

And I've got about 40 dart traps and 30 to 40 blade traps I need to hook up lol
Can you post a picture of this? Must be a spectacular theme park for the zombies :smile-new:

 
I can do indeed although I need to rig it up with trigger plates but I'm having difficulty getting my head around it... just like my farm lol... Like I swear for each trap I need a trigger plate but how do I rig it? Dart trap, trigger plate, relay, generator? Really new to this but I just wanted to make a absolute beast of a base lol.. should of saw how long it took me to dig the trenches for it! Easily day 21 plus on 120 min days and I have a whole floor of iron bars to attack from above

- - - Updated - - -

All on solo survival apart from my swimming pool which I had no choice but to use water blocks to fill my swimming pool to 4 blocks deep and that was a mission in itself

 
I can do indeed although I need to rig it up with trigger plates but I'm having difficulty getting my head around it... just like my farm lol... Like I swear for each trap I need a trigger plate but how do I rig it? Dart trap, trigger plate, relay, generator? Really new to this but I just wanted to make a absolute beast of a base lol.. should of saw how long it took me to dig the trenches for it! Easily day 21 plus on 120 min days and I have a whole floor of iron bars to attack from above
- - - Updated - - -

All on solo survival apart from my swimming pool which I had no choice but to use water blocks to fill my swimming pool to 4 blocks deep and that was a mission in itself
If you are unsure about how some electricity stuff should be wired, build a test version on a flat surface somewhere else. Wiring gets complicated as soon as you put it into a horde base.

Wiring is limited, i.e. there is always only one input connection on any electrical device and therefore you can only implement "and" logic with this wiring.

So it is possible to make something turn on if a switch AND a trigger plate is activated (by connecting those in series like you listed in your dart trap example), but it is not possible to make something turn on if a switch OR trigger plate is activated.

Since you can put multiple output wires on any electrical device, one switch or trigger plate can turn on multiple items though.

 
If you are unsure about how some electricity stuff should be wired, build a test version on a flat surface somewhere else. Wiring gets complicated as soon as you put it into a horde base.
Wiring is limited, i.e. there is always only one input connection on any electrical device and therefore you can only implement "and" logic with this wiring.

So it is possible to make something turn on if a switch AND a trigger plate is activated (by connecting those in series like you listed in your dart trap example), but it is not possible to make something turn on if a switch OR trigger plate is activated.

Since you can put multiple output wires on any electrical device, one switch or trigger plate can turn on multiple items though.
damn really does seems like I need a good test run on creative just before I implement it on a the scale I have on my base and to count I have 32 blade traps at present possibly more by the time I fully finish it but still a work in progress and 30 dart traps surrounding my base at the bottom

20190608160704_1.jpg

20190608160601_1.jpg

 
Last edited by a moderator:
So I couldn't upload all the screenshots on here due to upload limit but to give a detailed image of what I've done I've uploaded them all to steam so you can check it on there and feel free to send us a friend request but anyhow my steam name is: butler_121

and also bare in mind its still very unfinished, however the trap system design is pretty much done other than me adding electric fences, iron spikes and maybe barbed wire and maybe addind more blade traps but yeah just trying to finish of the farm above before I start building a fully fledged house lol... all on survival and 120 min days its been a mad grind

 
Thanks for posting the pictures, I could access the pictures in steam too.

Impressive megalomaniac building :fat: , I especially liked the dart throwers behind slits. I'm thinking of copying that design for the front yard of my next home base.

 
Thanks for posting the pictures, I could access the pictures in steam too.
Impressive megalomaniac building :fat: , I especially liked the dart throwers behind slits. I'm thinking of copying that design for the front yard of my next home base.
not just 1 slit two slits the thinnest parts of each slit meets together and I may do a video regarding this Mega but I thought 1 wall of slits wasn't good enough so I did two and now I'm considering whether two will suffice but I've designed it in such a way that if that fails I have the iron bars above and a internal room inside the dart trap system with iron bars so I could fight right where the dart traps are if they are destroyed or go up higher and fight on iron bars inside the area or outside of it but without showing the full base via vid its difficult to explain the complete concept but I'm hoping by day 100 it should be complete with the house build on top of the whole trap system but solo survival takes a damn lifetime to do it!

 
Hello,

A small question about the solar panel please

I connect the panel equipped ramp to a Battery Bank and then to a projector.

It marks me 5w (the conso of the projector) but nothing is charged in the Battery Bank to allow to continue worked at night.

Or have I done wrong?

Thank you

 
Hello,
A small question about the solar panel please

I connect the panel equipped ramp to a Battery Bank and then to a projector.

It marks me 5w (the conso of the projector) but nothing is charged in the Battery Bank to allow to continue worked at night.

Or have I done wrong?

Thank you
I tried out the solar panels and they really work, but always seem to show only 5w drain.

I made a connection solar panel --> battery bank --> switch --> 3 blade traps.

I let the blade traps drain the batteries in the night. Then turned off the switch in the morning and saw the panel slowly "repair" the batteries in the battery bank.

 
I have the same setup Titdiscus and it works. I wire from solar panel to battery bank to lights, and the batteries stay charged up. Maybe you need more output from the solar panel?

 
Last edited by a moderator:
Hey all. Good thread OP. Thanks for the pics too.

I have played 7dtd for a while now and just now am delving into the electricity part of the game. One poster above made a point that I have not been able to get to work. If anyone would offer a suggestion, I would greatly appreciate it.

My wiring job looked like this:

Generator1 -> Relay1 -> Blade Trap1

Relay1 -> Blade Trap2

Relay1 -> Blade Trap3

Relay1 -> Blade Trap4

Relay1 -> Blade Trap5

Relay1 -> Blade Trap6

Please note that I was running multiple wires from Relay1 to each of the blade traps.

With this setup, only Blade Trap1 worked.

I rewired it to look like this:

Generator1 -> Relay1 -> Blade Trap1 -> Blade Trap2 -> Blade Trap3 -> Blade Trap4 -> Blade Trap5 -> Blade Trap6

Make note that all are in a daisy chain. The issue with this is when any of the traps get destroyed, the rest down the chain stops working.

I am wanting to build in better survivability in the traps for sure. Just not sure the best way to do it.

Thanks in advance for any suggestions.

 
My wiring job looked like this:

Generator1 -> Relay1 -> Blade Trap1

Relay1 -> Blade Trap2

Relay1 -> Blade Trap3

Relay1 -> Blade Trap4

Relay1 -> Blade Trap5

Relay1 -> Blade Trap6
That setup should work. See pictures, all the blade traps and spotlights are working.

A17.4_2019-06-19_01-08-51.jpg

A17.4_2019-06-19_01-02-44.jpg

 
Back
Top