Hi
@doughphunghus,
I find the idea with the display of the names (Hide HP Bar But Show Name) really great.
I downloaded it right away and tried it once.
The display works, but I found the alignment of the text (left) not so nice and then tested a little how I can make it nicer.
Here is my result (only windows.xml):
<remove xpath="/windows/window[@name='windowTargetBar']"/>
<append xpath="/windows">
<window name="windowTargetBar" controller="TargetBar" visibility="always">
<rect pos="-200,-85" width="400" height="36">
<sprite depth="1" name="border" color="0,0,0,0" type="sliced" width="400" globalopacity="false" />
<filledsprite depth="2" name="BarContent" type="filled" color="0,0,0,0" width="400" fill="{fill}" globalopacity="false" />
<label depth="3" name="TextContent" pos="200,-4" font_size="15" color="255,200,200" justify="center" pivot="center" text="{name}" height="30" />
<label depth="5" name="MinionCount" pos="482,-13" font_size="30" color="0,0,0,0" justify="left" pivot="topleft" text="x{minioncount}" height="30" effect="Outline8" effect_color="0,0,0,255" effect_distance="2,2" />
</rect>
</window>
</append>
It will look like this in the game (sorry i play german

)
View attachment 25111
I have made other adjustments to the UI, but here it is only about the display of the name, and that works.
Then one more hint. The xui.xml does not need to be adjusted at all. The windowTargetBar is already included in the compass group.
Greetings