Doors/Hatches locking near trader at trader closing time.

XBLToothPik

New member
I'm not sure if this "issue" has been posted before or not, but I feel like I need to post it because I feel that it is an issue, though more of an oversight most likely.

When a door, or hatch is placed just outside the bounds of the trader - within several blocks from this boundary actually, they are closed and locked when the trader closes (at time 21:50).

I don't believe this is intentional, soley because so long as you can build there: The trader closing should not affect your blocks.

I've fixed this on my own with developing a mod using Harmony, but it still feels like something that should be addressed.

 
We have this fixed in our internal builds, somewhat recently actually. No ETA on when this will be available to the public yet though.


This also affects the ability to pickup forges, workbenches, chem sets etc., can you say whether this future update includes the fixes for these kinds of objects?

 
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