dont the modders deserve early access too?

Is it really not clear..? I like to flatter myself with the idea that I can express my ideas very clearly. Then again, I'm not an English native, so who knows.

Anyways: The bad decision by the company is not to release the game to the streamers and the players at the same time. Because that upsets the players. Personally, I find it hard to care less, three days after a year are no big deal, yet, if you asked me personally, I too would prefer to be given the game at the same time.

I also think it is a bad decision to release the game on a Monday, because most average Joe's and Jane's have a Mo - Fr / 9 - 5 workweek, and would prefer to get the game on a Friday, so they can sink their teeth in. Asking two or three dozen company employees to work 1 (more?) weekend in a year is agreeable; some of the Jane's and Joe's have to work all kinds of shifts, including Xmas and night. This is only a subplot, though.

Overall, as usual, and those who know me should know this, and to forget my grump for a sec and answer Guppy's question: No biggie. We're just talkin. At least I am. No big fight, just a couple of guys sittin 'round the campfire tellin stories. Noone is literally Hitler. 7dtd best game ever. The stream event came up in context of giving access to the game constantly, and if anybody wants to discuss, hey, why the hell not.

Aight..?

Quick question:

If I have to wait 3 days before I get the same version, it just gives me more reason to watch them.
Do you like to wait 3 days, or do you just not mind? Aka do you think it's a good idea to make people wait 3 more days? If so: How so?

 
Is it really not clear..? I like to flatter myself with the idea that I can express my ideas very clearly. Then again, I'm not an English native, so who knows.
I think most of the issue is that nobody bothers to read about 2/3rds of your posts. Not really anyway. You take a simple quote from another person, cut it up and dice it into little pieces, then place an entire paragaph of your own opinion in between each tidbit. I really doubt many people read your walls of text unless they are really bent on expressing an opossing opinion.

Do you like to wait 3 days, or do you just not mind? Aka do you think it's a good idea to make people wait 3 more days? If so: How so?
It's been a year. What the hell difference is three days going to make?

Oh noes! You'll get access to it 0.82% longer than you would have! (that's calculating on one year. If release is further into October, the % drops even lower. Hell it is likely lower right now.)

So basically, you're making insane walls of text for something that isn't even a One Percenter. Kudos

 
If you had to go through 100 pages of (maybe) remotely related tutorials and still can't explain it, it can't be that super easy. Or are you just too arrogant to help a brother out?

Done that as soon as they got out.
Arrogant? No, that's your cup of tea. Busy? Yeh, I'm in the Carolina's working, only posting from the potty.

 
Overall, as usual, and those who know me should know this, and to forget my grump for a sec
I know that feeling! Text is the worst and people sometimes (more often than not), especially if you speak very directly, think you're grumpy/rude/unwilling etc.

Sometimes it offsides people even though that's not your intent at all.

I dont think you need to die on this hill though. It is what it is.

I think most of the issue is that nobody bothers to read about 2/3rds of your posts. Not really anyway. You take a simple quote from another person, cut it up and dice it into little pieces, then place an entire paragaph of your own opinion in between each tidbit. I really doubt many people read your walls of text unless they are really bent on expressing an opossing opinion.
Speak for yourself.

If you dont bother to read a reply, in full, and understand/comprehend the post how can you even reply?

He is addressing the individual points that were raised. Whether you agree with the opinion/perspective or not is a different matter.

 
Hey, aren't you the guy who asked bloom_meister where Joel said he wants to make PVP awesome? I replied, next day your and my post were deleted. At your request, or what happened there..? Only 90something percent certain it was you, tho.

I think most of the issue is that nobody bothers to read about 2/3rds of your posts. Not really anyway. You take a simple quote from another person, cut it up and dice it into little pieces, then place an entire paragaph of your own opinion in between each tidbit. I really doubt many people read your walls of text unless they are really bent on expressing an opossing opinion.
Sure thing, I am aware of that for years, have heard it countless times, not only on this forum. Yet, I usually have no problem to find people who read my stuff and respond with similarly lengthy posts. Reason: I make good and intelligent points that one who is interested in truth and reason cannot just ignore.

Also, you could, for example, as well confront Roland about "insane walls of texts". It was in fact he who blew this discussion up, here, check it out:

https://7daystodie.com/forums/showthread.php?86880-dont-the-modders-deserve-early-access-too&p=845245&viewfull=1#post845245

This was me mentioning the stream event, I use 575 characters for that. Rolands response:

https://7daystodie.com/forums/showthread.php?86880-dont-the-modders-deserve-early-access-too&p=845314&viewfull=1#post845314

uses 2569 characters, roughly 5 times of what I used. What would've happened had he not responded? Got a theory?

But I suspect you don't really care about any of that, right? Experience makes me assume that you simply disagree with me, maybe you're also grumpy cuz I gave you that answer before, and you feel like you have to make a couple of personal remarks. "U write much".

Oh really.

It's been a year. What the hell difference is three days going to make?Oh noes! You'll get access to it 0.82% longer than you would have! (that's calculating on one year. If release is further into October, the % drops even lower. Hell it is likely lower right now.)

So basically, you're making insane walls of text for something that isn't even a One Percenter. Kudos
Sure, no biggie. Like I said. But what's the problem talking about it? That you don't read it? For me, that is no problem. For you, it shouldn't be either. So what now?

Arrogant? No, that's your cup of tea.
I know, har har, when someone asks me something, I'm like a total snob and leave em hanging like a limp... Thing.

Busy? Yeh, I'm in the Carolina's working, only posting from the potty.
If you're saying you couldn't help me because you're too busy, that's fine of course. It sounded much like you didn't feel like helping me out. Which, obviously, is fine as well. But don't call me your homie then.

I know that feeling!
No no. This is an old vendetta between me and the Gup. The other day, he told me one can mod a thing that I really wanna mod, but refused to tell me how. Instead refered me to 600 pages of tutorial. That was the day he made an enemy for life.

Text is the worst and people sometimes (more often than not), especially if you speak very directly, think you're grumpy/rude/unwilling etc.Sometimes it offsides people even though that's not your intent at all.
No, I love text. Reading text, writing text, designing text in different ways. Text that is nice to read, text that communicates an idea particularly well. Text that is an invulnerable logical cluster that noone can corrupt. I even used to write poetry for a while. And I obviously provoke with arrogance and smugness all the time, 'tis part of the charme that makes me irresistable.

Speak for yourself.If you dont bother to read a reply, in full, and understand/comprehend the post how can you even reply?

He is addressing the individual points that were raised. Whether you agree with the opinion/perspective or not is a different matter.
Oh my, I'm being defended! I'm so not used to that, what does one do, say "thanks" or just ignore it? I guess a positive rep is in order.
 
I literally pointed you to the very pages that enabled me to do it. Prior to that, I illustrated the two methods I'm aware of to do it.

I'm not sure what else I can do, other than do it FOR you, which coincidentally, the 2nd method I listed (sdx mod by Sphereii) does.

/enemy for life I guess. (Shrug)

 
I literally pointed you to the very pages that enabled me to do it. Prior to that, I illustrated the two methods I'm aware of to do it.
I'm not sure what else I can do, other than do it FOR you, which coincidentally, the 2nd method I listed (sdx mod by Sphereii) does.

/enemy for life I guess. (Shrug)
So you think you did all you could to help me? Check out my struggeling:
Here's you telling me it works:

https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844057&viewfull=1#post844057

This got me interested: "modding the unexposed xml using uabe (my method)" Unexposed XML? Sounds good.

Next post is me asking what uabe is. I find that out myself, and follow up with the question where to find these xml files. I do, however, also explain how I don't know how any of this works, exposing myself as a zero knowledge noob.

Your answer with you pointing me:

https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844138&viewfull=1#post844138

Here is what you point me to:

https://7daystodie.com/forums/showthread.php?72888-7D2D-SDX-Tutorials-and-Modding-Kit

Whole answer = 1 link. So I check that out.

What I'm interested in is the xml/uabe method. I say that clearly, right? In my response to your link I clearly say it again:

"Thanks. Is there also a tutorial for the uabe thing? Where those hidden xml-files are? How to get started editing these?"

Because you link me to the sdx page. There is the tutorial:

https://7d2dsdx.github.io/Tutorials/

The tutorial shows me how to install SDX, how to get a new cube in the game, a katana, make a bigger backpack. I spent roughly half an hour checking the tutorial out. I used the search to search for uabe, 1 hit: https://7d2dsdx.github.io/Tutorials/OverviewofTools.html?search=uabe I searched for XML, couple of hits (naturally) all about the usual XML.

Makes me wonder: Is this even about uabe..? Or the SDX method? Uabe is this: https://7daystodie.com/forums/showthread.php?22675-Unity-Assets-Bundle-Extractor

I spent another 30 minutes going through that thread (randomly). No success, not finding anything.

From what you said it sounds like I have to find a certain file? And then extract that with UABE? And there are unexposed XML files in it? And I can edit these, somehow? And then put them back into that certain file? Like zipping and unzipping archives? I mean, I obviously don't know. Which is why I'm asking.

I come back to the thread, and find you answering my questions "Thanks. Is there also a tutorial for the uabe thing? Where those hidden xml-files are? How to get started editing these?" with

"Literally everything should/will be in the link. It's still a WiP but will definitely get you started, AND is easy to use. I /think/ there is a later version of UABE available than what's in that toolkit, but other than DO THE TUTORIAL IN ORDER, I really don't have any other advice to offer."

But there is nothing about UABE in the tutorial, and I don't want to learn SDX at this point. I indicate it in my next response:

https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844269&viewfull=1#post844269

"But there is nothing about uabe in that tutorial, so could you.."

But acknowledge your right to give me no further advice. And that's the end of it.

So what else could you have done? What I asked you, bro: https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844063&viewfull=1#post844063

"Follow-up question: Where do I find unexposed xml-files?"

"Where those hidden xml-files are? How to get started editing these?"

I actually opened a couple of files with the extractor, for example "7DaysToDie_Data/resources.assets". It has.. hundreds? of files? Dozens at least. I looked at a couple of these .assets files (actually I believe all of them). I looked at a couple of the files inside them, but nothing is helpful or anything. Just a mess.

So I give up.

What you could do? I'm thinking like so:

Open UABE.

Open the file "soandso.soandso" with uabe.

Find the entry "soandso".

Extract it.

Open the extracted file with an editor.

Find the line that says "soandso".

Change the value "soandso" to "soandso".

Import the file back in with UABE.

If that's how it should work. Cuz I have no idea how it works. Cuz nowhere you pointed me to, I found anything explaining how any of this works. I don't mind the good old rtfm kind of help, but I actually doubt the sdx tutorial will explain how uabe works and where unexposed xml files are.

 
Here's a thought. Put the kind of energy into modding as you did that post, and you'll be better than Hal in no time.

...I'm a strong believer in teaching how to fish, not feeding the homeless.

The irony is that you were so close, but as you said, "gave up".

That's on you, not me.

 
So you think you did all you could to help me? Check out my struggeling:
Here's you telling me it works:

https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844057&viewfull=1#post844057

This got me interested: "modding the unexposed xml using uabe (my method)" Unexposed XML? Sounds good.

Next post is me asking what uabe is. I find that out myself, and follow up with the question where to find these xml files. I do, however, also explain how I don't know how any of this works, exposing myself as a zero knowledge noob.

Your answer with you pointing me:

https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844138&viewfull=1#post844138

Here is what you point me to:

https://7daystodie.com/forums/showthread.php?72888-7D2D-SDX-Tutorials-and-Modding-Kit

Whole answer = 1 link. So I check that out.

What I'm interested in is the xml/uabe method. I say that clearly, right? In my response to your link I clearly say it again:

"Thanks. Is there also a tutorial for the uabe thing? Where those hidden xml-files are? How to get started editing these?"

Because you link me to the sdx page. There is the tutorial:

https://7d2dsdx.github.io/Tutorials/

The tutorial shows me how to install SDX, how to get a new cube in the game, a katana, make a bigger backpack. I spent roughly half an hour checking the tutorial out. I used the search to search for uabe, 1 hit: https://7d2dsdx.github.io/Tutorials/OverviewofTools.html?search=uabe I searched for XML, couple of hits (naturally) all about the usual XML.

Makes me wonder: Is this even about uabe..? Or the SDX method? Uabe is this: https://7daystodie.com/forums/showthread.php?22675-Unity-Assets-Bundle-Extractor

I spent another 30 minutes going through that thread (randomly). No success, not finding anything.

From what you said it sounds like I have to find a certain file? And then extract that with UABE? And there are unexposed XML files in it? And I can edit these, somehow? And then put them back into that certain file? Like zipping and unzipping archives? I mean, I obviously don't know. Which is why I'm asking.

I come back to the thread, and find you answering my questions "Thanks. Is there also a tutorial for the uabe thing? Where those hidden xml-files are? How to get started editing these?" with

"Literally everything should/will be in the link. It's still a WiP but will definitely get you started, AND is easy to use. I /think/ there is a later version of UABE available than what's in that toolkit, but other than DO THE TUTORIAL IN ORDER, I really don't have any other advice to offer."

But there is nothing about UABE in the tutorial, and I don't want to learn SDX at this point. I indicate it in my next response:

https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844269&viewfull=1#post844269

"But there is nothing about uabe in that tutorial, so could you.."

But acknowledge your right to give me no further advice. And that's the end of it.

So what else could you have done? What I asked you, bro: https://7daystodie.com/forums/showthread.php?86652-is-A17-removing-the-much-beloved-run-and-gun-aspect&p=844063&viewfull=1#post844063

"Follow-up question: Where do I find unexposed xml-files?"

"Where those hidden xml-files are? How to get started editing these?"

I actually opened a couple of files with the extractor, for example "7DaysToDie_Data/resources.assets". It has.. hundreds? of files? Dozens at least. I looked at a couple of these .assets files (actually I believe all of them). I looked at a couple of the files inside them, but nothing is helpful or anything. Just a mess.

So I give up.

What you could do? I'm thinking like so:

Open UABE.

Open the file "soandso.soandso" with uabe.

Find the entry "soandso".

Extract it.

Open the extracted file with an editor.

Find the line that says "soandso".

Change the value "soandso" to "soandso".

Import the file back in with UABE.

If that's how it should work. Cuz I have no idea how it works. Cuz nowhere you pointed me to, I found anything explaining how any of this works. I don't mind the good old rtfm kind of help, but I actually doubt the sdx tutorial will explain how uabe works and where unexposed xml files are.
Im the dumbest son of a female dog here and even I was able to find a tut on UABE, as well as figure out how to replace assets, music, the cursor, menu items, textures etc by myself with help from no one. You are literally just not doing the research.

There is even YouTube videos showing exactly how its done.

As far as SDx you're just fighting against the winds of change with that. It's super easy to do.

 
Last edited by a moderator:
Thanks pal, that's what I'm talkin about.


Here's a thought. Put the kind of energy into modding as you did that post, and you'll be better than Hal in no time.
Coming from you, the "u write much"-innuendo is not just lame, but actually amusing.

Other than that:

...I'm a strong believer in teaching how to fish, not feeding the homeless.
The irony is that you were so close, but as you said, "gave up".

That's on you, not me.
+

Im the dumbest son of a female dog here and even I was able to find a tut on UABE, as well as figure out how to replace assets, music, the cursor, menu items, textures etc by myself with help from no one. You are literally just not doing the research.
There is even YouTube videos showing exactly how its done.

As far as SDx you're just fighting against the winds of change with that. It's super easy to do.
joffreyyes.gif


If you don't wanna help, that's fine. Noone is entitled to other people's time. But if you do wanna help and there is simple step-by-step explanation already available, don't try to play the parent or one's sensei. Just point to the step-by-step explanation.

 
You are welcome. But you are missing the whole point of GuppyCur's post. It wasn't to hurang you, It was to show you the steps to get to what you want. You want more than to just 1 block crouch or you would hve just said I wanna do this in the beginning. The different links were more a steppig stone so you can go further, Its way different here than on discord. But the modders will give you pointers, and tutorials, to see how deep your interest lies. A spark if you will. You may be the one that adds another desired aspect to the modding section. But if he just said here. You would not have ventured to the greater information. that everyone shares.

 
You are welcome. But you are missing the whole point of GuppyCur's post. It wasn't to hurang you, It was to show you the steps to get to what you want. You want more than to just 1 block crouch or you would hve just said I wanna do this in the beginning. The different links were more a steppig stone so you can go further, Its way different here than on discord. But the modders will give you pointers, and tutorials, to see how deep your interest lies. A spark if you will. You may be the one that adds another desired aspect to the modding section. But if he just said here. You would not have ventured to the greater information. that everyone shares.
To each certainly their own, and again, I don't feel entitled. But when I ask about a certain thing and someone points me to what I still believe is a mostly or completely unrelated tutorial, I disagree with the educational approach. Imagine I'd've gone through that tutorial as instructed. Sure, I'd learn things along the way. Things, btw, that do not interest me at this point. But in the end, I'd be frustrated because I did not learn what I wanted to. I also disagree with the pedagogic approach. If you want to get someone to get into something, make it so they have a sense of accomplishment early on, to kindle their interest. You also need to take a moment or two to consider if it's your place to influence someone to begin with.
Truth of the reality of it all is this: I'm not doing the tutorial. I'm not interested. Period. What you gave me, got me interested. I got 1 block ingress in my game already. Worked like a charm, 5 minutes, done. Ideal for a lazy sack 'a crap like me. I also saw a couple other options in that file already that I might play around with, because it's so simple. The bloody backward speed seems to be in there, that looks like it solves my issues with the upcoming removal of backward sprinting. Next thing I do, when I have time, is reducing that value, as I agree that currently, backward sprinting speed is too fast. Very excellent. Also looks like you can manipulate jumping? Haven't tried. I might look for other stuff in other files, like horde control. Maybe it's in there too.

What you did, my very good friend, is very valuable to me. It literally opens a door to a new way of modding, that I might actually like. Of course I don't assume that Guppy didn't mean well, and I ain't lusting for his blood on my hands, that's just my wry sense of humor. He actually did help me, by starting off this whole thing, without his hint, you'd've never provided the link. Still, it would've been ideal had he provided it already in the first post he made regarding 1 block ingress. "Btw, check this out:"

 
Is it really not clear..? I like to flatter myself with the idea that I can express my ideas very clearly. Then again, I'm not an English native, so who knows.
Anyways: The bad decision by the company is not to release the game to the streamers and the players at the same time. Because that upsets the players. Personally, I find it hard to care less, three days after a year are no big deal, yet, if you asked me personally, I too would prefer to be given the game at the same time.

I also think it is a bad decision to release the game on a Monday, because most average Joe's and Jane's have a Mo - Fr / 9 - 5 workweek, and would prefer to get the game on a Friday, so they can sink their teeth in. Asking two or three dozen company employees to work 1 (more?) weekend in a year is agreeable; some of the Jane's and Joe's have to work all kinds of shifts, including Xmas and night. This is only a subplot, though.

Overall, as usual, and those who know me should know this, and to forget my grump for a sec and answer Guppy's question: No biggie. We're just talkin. At least I am. No big fight, just a couple of guys sittin 'round the campfire tellin stories. Noone is literally Hitler. 7dtd best game ever. The stream event came up in context of giving access to the game constantly, and if anybody wants to discuss, hey, why the hell not.

Aight..?

Quick question:

Do you like to wait 3 days, or do you just not mind? Aka do you think it's a good idea to make people wait 3 more days? If so: How so?
I wasn't sure because it seemed like the...uh...discussion had been going on for a few pages and quotes were cut into pieces or missing (the forums fault for not including quotes within quotes) but now I follow.

I think I understand your line of reasoning, and if I am correct, you're thinking it goes something like this:

TFP have A17 candidate -> Gives candidate to streamers (3 days later) -> Rest of community gets it.

But that may not and likely is not the case. I suspect it is more like this:

TFP is near an A17 candidate -> Gives possible candidate to streamers (3 days later, possibly more, depending on bugs found during streaming) -> Rest of community gets it.

Don't get me wrong, I want it ASAP, too, and if I could get the release at the same time as streamers, I'd be ecstatic. Again, don't assume that the release is being delayed because of the stream event.

And the self-same reason you (and I) don't want the release to be on a Monday is why TFP do want to. They'll have all hands on deck for critical bug squashing, found by whoever has the time to play.

And to answer your question, no, I don't like waiting. I hate waiting. Being forced to wait for no apparent reason is my biggest pet-peeve. But TFP have given us a reason why there's a wait.

 
Back
Top