Yeah, that's the thing I was asking about (I should have been more specific)....
"GameSparks collects and creates data charts for the Pimps to get better idea of how we play. Which will in turn help them balance aspects of the game better."
I was wondering if the Pimps were able to dynamically respond to trends in how we play.
-Arch Necromancer MorlocÂ![]()
Well, the best that I can determine without digging too deeply is that is what GameSparks did do prior to its 'retirement' at the end of March 2022. (What is GameSparks? (back4app.com)).Afaik that´s exactly what GameSparks does.
But as I understand it, every SP game is a server-based Unity game - my machine is a server for one participant. And if my machine is indeed acting like a server, I don't suspect that the sheer number of SP games being played at any one time would stop any entity from gathering information from it, provided of course that ability is embedded in my server settings. Am I paranoid? No. Distrustful? Yes, a lot.there are ways to extract data from server-based Unity games (Escape from Tarkov comes to mind, they can track total number of scavs killed, how many players are USEC vs BEAR, how many roubles spent, etc). but since 7 Days is mostly not hosted on centralized servers like Tarkov I'm not sure if it is possible to accurately gather that information without each and every copy of the game transmitting that to some database for information storage.
But as I understand it, every SP game is a server-based Unity game - my machine is a server for one participant. And if my machine is indeed acting like a server, I don't suspect that the sheer number of SP games being played at any one time would stop any entity from gathering information from it, provided of course that ability is embedded in my server settings. Am I paranoid? No. Distrustful? Yes, a lot.